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Commits on Sep 8, 2012
  1. work on ghc-dsl experiment

    csabahruska committed Sep 8, 2012
Commits on Sep 7, 2012
Commits on Sep 4, 2012
Commits on Aug 25, 2012
Commits on Aug 23, 2012
  1. fix q3 material sorting

    csabahruska committed Aug 23, 2012
  2. add array extension notes

    csabahruska committed Aug 23, 2012
  3. add GA tracker

    csabahruska committed Aug 23, 2012
Commits on Aug 22, 2012
  1. cleanup PerLightVSM

    csabahruska committed Aug 22, 2012
  2. finish PerLightVSM

    csabahruska committed Aug 22, 2012
  3. add PerLightVSM draft

    csabahruska committed Aug 22, 2012
Commits on Aug 20, 2012
Commits on Aug 18, 2012
  1. switch to newer GLSL 1.5

    csabahruska committed Aug 18, 2012
Commits on Aug 9, 2012
Commits on Aug 7, 2012
  1. added shadow dithering

    cobbpg committed Aug 7, 2012
Commits on Aug 6, 2012
Commits on Jul 27, 2012
  1. biased grid thickness to get a better light distribution and fixed tw…

    …o-sided polygon normals
    cobbpg committed Jul 27, 2012
Commits on Jul 26, 2012
  1. fixed PSSM frustum selection

    cobbpg committed Jul 26, 2012
Commits on Jul 25, 2012
  1. implemented PSSM

    cobbpg committed Jul 25, 2012
Commits on Jul 23, 2012
Commits on Jul 15, 2012
  1. removed unsafePerfomIO from tesselator function, explicit import of O…

    …penGL functions and values
    csabahruska committed Jul 15, 2012
  2. Streams

    gergoerdi committed Jul 15, 2012
  3. Typed version of hello world

    gergoerdi committed Jul 15, 2012
  4. Merge branch 'master' of github.com:csabahruska/lc-dsl

    * 'master' of github.com:csabahruska/lc-dsl:
      merged blurring and enveloping to improve shadow performance
      fix q3 lightmap handling and environment mapping
    gergoerdi committed Jul 15, 2012
  5. Nicer vector types

    gergoerdi committed Jul 15, 2012
  6. Kill ~>

    gergoerdi committed Jul 15, 2012
Commits on Jul 13, 2012