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Gear Augmentation
/docs/gear-augmentation/

Augmenting your gear is a very important part of Land of the Rair! It has a few limitations that may not seem so obvious, but should be kept in mind so you can effectively structure your character. There are a few areas to consider:

Enchanting / Metalworking

[Spellforging]({{ '/docs/spellforging' | relative_url }}) (which lets you enchant) and [Metalworking]({{ '/docs/metalworking' | relative_url }}) are abilities unique to the mage and warrior respectively. Every item has an internal cap of +5, and those +5 are "slots" that you can fill with either a mage enchant (Enos or Owts) or a metalworking upgrade (using a Copper, Silver, or Gold brick. or a Fur item which bestows fire and ice protection).

Craftable Items

Warriors can create armor such as a scaleplate and a fullplate (for healers and melee users respectively). These items have multiple tiers which consume the prior crafted item when upgrading. When you upgrade an item in such a way, all of the upgrades persist to the second tier. This means that you essentially have a cap of +10 for these items (+5 for the first item, and another +5 for the second).

Spellforging

[Spellforging]({{ '/docs/spellforging' | relative_url }}) is the tradeskill unique to a mage, and in context of gear, it allows them to add Trait Scrolls to items. You can have a maximum bonus of 5 across all of your gear, meaning you can have a Trait Scroll level V, or 5 Trait Scroll level I (or any combination inbetween). This means, if you have 14 level V scrolls, you can have +5 to 14 different traits. However, most released trait scrolls are level I, meaning you can have +5 to one trait, +5 to a second trait, and +4 to a third trait. Note that if you do not have access to the trait (ie, you're a thief, but have a Forceful Strike scroll), you cannot use the trait.

Some traits, however, are "Free" traits, which mean they can be used by anyone. Some examples of this include the holiday traits: Slow Digestion, Sweet Tooth, etc.

Encrusting

When encrusting gems, most gems are limited in how many times you can gain their effectiveness. For example, the Halloween Gem can only be encrusted 3 times for a total bonus of +150/150 HP/MP. The limitations are often arbitrary, but are there to prevent you from stacking 14 of the same gem for ludicrous bonuses. When you encrust an item, if the gem has a limit, the Encruster will tell you how many in total you can use.