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0.5.0

  • Introducing simple GUI
  • Fixed XOR sprites drawing
  • Redefinable key mapping
  • Simple gamepad support
  • Automatic key remapping depending on rotation
  • Giving Felix the focus for keyboard after a drag&drop
  • Cpu corrections (fixes Dracula)
  • Ability to change rotation and eeprom properies (can't be saved yet)
  • Extended lua debugging facilities

0.4.8

  • DX9 Renderer

0.4.7

  • Fixed many games hanging after title screen
  • Got rid of D3DCompiler library dependency (might fix some DXError problems)

0.4.6

  • Fixed math bug related to unsafe register access (demo0006.o now works)
  • Fixed bug in counters
  • Slightly improved CPU timing
  • Fixed multiple errors related to hardware collisions (fixes Flappy Bird and other)

0.4.5

  • EEPROM support reworked. Fixed bad write status

0.4.4

  • support for rotation flag in LNX header

0.4.3

  • single instance feature can be disabled in configuration file in c:\Users\[user-name]\AppData\Local\Felix\WinConfig.lua and is disabled by default
  • fixed a math bug that resolves the issue with apfel_2a.o

0.4.2

  • Suzy math corrections
  • Palette corrections
  • EEPROM support

0.4.1

This is a first public release. Keep in mind that it's inherently "pre-release" and isn't production ready before reaching version 1.0