0.5.0
- Introducing simple GUI
- Fixed XOR sprites drawing
- Redefinable key mapping
- Simple gamepad support
- Automatic key remapping depending on rotation
- Giving Felix the focus for keyboard after a drag&drop
- Cpu corrections (fixes Dracula)
- Ability to change rotation and eeprom properies (can't be saved yet)
- Extended lua debugging facilities
0.4.8
- DX9 Renderer
0.4.7
- Fixed many games hanging after title screen
- Got rid of D3DCompiler library dependency (might fix some DXError problems)
0.4.6
- Fixed math bug related to unsafe register access (demo0006.o now works)
- Fixed bug in counters
- Slightly improved CPU timing
- Fixed multiple errors related to hardware collisions (fixes Flappy Bird and other)
0.4.5
- EEPROM support reworked. Fixed bad write status
0.4.4
- support for rotation flag in LNX header
0.4.3
- single instance feature can be disabled in configuration file in
c:\Users\[user-name]\AppData\Local\Felix\WinConfig.luaand is disabled by default - fixed a math bug that resolves the issue with apfel_2a.o
0.4.2
- Suzy math corrections
- Palette corrections
- EEPROM support
0.4.1
This is a first public release. Keep in mind that it's inherently "pre-release" and isn't production ready before reaching version 1.0