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/***********************************************************************
* FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
* Copyright (c) 2001 by J. Lyle Johnson. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For further information please contact the author by e-mail
* at "lyle@lylejohnson.name".
***********************************************************************/
/// Menu bar
class FXMenuBar : public FXToolBar {
protected:
FXMenuBar(){}
public:
long onFocusLeft(FXObject*,FXSelector,void* PTR_EVENT);
long onFocusRight(FXObject*,FXSelector,void* PTR_EVENT);
long onEnter(FXObject*,FXSelector,void* PTR_EVENT);
long onLeave(FXObject*,FXSelector,void* PTR_EVENT);
long onMotion(FXObject*,FXSelector,void* PTR_EVENT);
long onButtonPress(FXObject*,FXSelector,void* PTR_IGNORE);
long onButtonRelease(FXObject*,FXSelector,void* PTR_EVENT);
long onCmdUnpost(FXObject*,FXSelector,void* PTR_IGNORE);
public:
%extend {
/**
* Construct a floatable menubar
* Normally, the menubar is docked under window p.
* When floated, the menubar can be docked under window q, which is
* typically an FXToolBarShell window.
*/
FXMenuBar(FXComposite* p,FXComposite* q,FXuint opts=LAYOUT_TOP|LAYOUT_LEFT|LAYOUT_FILL_X,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=3,FXint pr=3,FXint pt=2,FXint pb=2,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING){
return new FXRbMenuBar(p,q,opts,x,y,w,h,pl,pr,pt,pb,hs,vs);
}
/**
* Construct a non-floatable menubar.
* The menubar can not be undocked.
*/
FXMenuBar(FXComposite* p,FXuint opts,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=3,FXint pr=3,FXint pt=2,FXint pb=2,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING){
return new FXRbMenuBar(p,opts,x,y,w,h,pl,pr,pt,pb,hs,vs);
}
}
// Destructor
virtual ~FXMenuBar();
};
DECLARE_FXOBJECT_VIRTUALS(FXMenuBar)
DECLARE_FXID_VIRTUALS(FXMenuBar)
DECLARE_FXDRAWABLE_VIRTUALS(FXMenuBar)
DECLARE_FXWINDOW_VIRTUALS(FXMenuBar)
DECLARE_FXDOCKBAR_VIRTUALS(FXMenuBar)
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