diff --git a/.github/actions/ci/action.yml b/.github/actions/ci/action.yml index 4f5a176..235368a 100644 --- a/.github/actions/ci/action.yml +++ b/.github/actions/ci/action.yml @@ -8,11 +8,11 @@ inputs: lua-server-version: description: 'Version of the Lua Server-side SDK to use for building and testing.' required: false - default: "2.0.0" # {x-release-please-version} + default: "2.0.1" # {x-release-please-version} lua-server-redis-version: description: 'Version of the Lua Server-side SDK with Redis to use for building and testing.' required: false - default: "2.0.0" # {x-release-please-version} + default: "2.0.1" # {x-release-please-version} cpp-sdk-version: description: 'Version of the C++ Server-side SDK to use for building and testing.' required: false diff --git a/.release-please-manifest.json b/.release-please-manifest.json index 895bf0e..b725ab0 100644 --- a/.release-please-manifest.json +++ b/.release-please-manifest.json @@ -1,3 +1,3 @@ { - ".": "2.0.0" + ".": "2.0.1" } diff --git a/CHANGELOG.md b/CHANGELOG.md index 6361b22..15e7f19 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,13 @@ All notable changes to the LaunchDarkly Lua Server-side SDK will be documented in this file. This project adheres to [Semantic Versioning](http://semver.org). +## [2.0.1](https://github.com/launchdarkly/lua-server-sdk/compare/v2.0.0...v2.0.1) (2024-01-08) + + +### Bug Fixes + +* add hello-lua-server example ([#41](https://github.com/launchdarkly/lua-server-sdk/issues/41)) ([462a3f3](https://github.com/launchdarkly/lua-server-sdk/commit/462a3f32f4e9d785fb1656cf6274513ca246740c)) + ## [2.0.0](https://github.com/launchdarkly/lua-server-sdk/compare/1.2.2...v2.0.0) (2023-12-28) diff --git a/launchdarkly-server-sdk.c b/launchdarkly-server-sdk.c index 8cc6426..c957553 100644 --- a/launchdarkly-server-sdk.c +++ b/launchdarkly-server-sdk.c @@ -25,7 +25,7 @@ Server-side SDK for LaunchDarkly. #define DEBUG_PRINT(fmt, ...) #endif -#define SDKVersion "2.0.0" /* {x-release-please-version} */ +#define SDKVersion "2.0.1" /* {x-release-please-version} */ static LDValue LuaValueToJSON(lua_State *const l, const int i);