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A Twine 2 story format that provides JSON export
iOS games worth playing.
Syntax is hard.
A private messenger for iOS
My personal website
Asynchronous socket, http (client+server), websocket, and socket.io library for android. Based on nio, not threads.
Sample project to run the Autobahn WebSocket tests against koush/AndroidAsync
Experimental Zulip mobile app using React Native
A ClojureScript adaptation of the Clojure koans that runs purely in-browser
A narrative engine for interactive storytelling
a gem to build gameboy roms from assembly code so i can be better than gustavo
Language Savant. If your repository's language is being reported incorrectly, send us a pull request!
Use Twine 2 to to create games for Tinsel
inkle's proprietary scripting language for writing interactive narrative.
A Capybara driver for Mobile Webkit to test mobile web apps
Some simple UIView helpers for manual frame layout
Swift reference client for the Storyboard storytelling engine