Skip to content
make a game in 48 hours!
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Failed to load latest commit information.
audio
img gameover when player dies Apr 22, 2012
lib
.gitignore add lovekit as submodule Jan 13, 2013
.gitmodules
README.md move screenshots up Nov 4, 2012
audio.moon
background.moon
conf.moon
effects.moon
enemy.moon
guns.moon
lovekit
main.moon
particle.moon
player.moon add audio everywhere Apr 22, 2012
powerups.moon
ui.moon

README.md

Wulcan

(pronounced Vulcan)

View the Ludum Dare Submission to download.

DON'T STOP MOVING. Fly through an interstellar grand canyon as the walls slowly close in on you. Destroy wave after wave of enemies trying to get you. Dual weapon gameplay, one for killing and another for pushing the walls back.

Screenshots

Gif

Title

How To Play

From the title screen press ENTER to begin the game.

During the game you control your ship with the arrow keys.

As time goes on, enemies will fly at you and the walls will slowly close in. You have two guns to deal with both of these problems:

Pressing (or holding) X will shoot the Alpha gun, a blue bolt that will kill enemies. Kill enemies to earn points.

Holding C will charge and shoot your Beta gun. A pink bolt that pushes the walls back when it hits an enemy.

The bar at the top is your health. It goes down when you take damage. The game is over when your health goes to 0 or the walls crush you

Tips

Some enemies have a chance to drop powerups. The red powerup will restore some of your health. The blue powerup will improve both of your guns.

Try to get the blue powerups whenever possible, this will improve your Beta gun so you can push the walls back when they start to close in really fast.

About

Made in 48 hours for Ludum Dare 48 (c) Leaf "leafo" Corcoran 2012 http://leafo.net

Must be run with Love 0.8.0 if using the .love file.

Powered by:

Something went wrong with that request. Please try again.