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Let's make a video game!

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Octocat-spinner-32 audio switches August 27, 2012
Octocat-spinner-32 img
Octocat-spinner-32 levels restart level when dying August 27, 2012
Octocat-spinner-32 lib add lovekit as submodule January 13, 2013
Octocat-spinner-32 .gitignore
Octocat-spinner-32 .gitmodules
Octocat-spinner-32 attack.moon
Octocat-spinner-32 autotile.moon decorations and stuff August 26, 2012
Octocat-spinner-32 conf.moon basic autotiling August 25, 2012
Octocat-spinner-32 effects.moon restart level when dying August 27, 2012
Octocat-spinner-32 enemy.moon
Octocat-spinner-32 lovekit
Octocat-spinner-32 main.moon skip frames that take way too long to prevent crashing August 29, 2012
Octocat-spinner-32 oops, made in 72 not 48 November 04, 2012
Octocat-spinner-32 ui.moon


Kill some slimes in this jam packed action adventure game.

View the Ludum Dare submission to download.





Wield your trusty spear and impale hordes of enemies as you explore the castle depths in search of what lives below and how exactly this game has anything to do with the theme.

Cool game-play including:

  • 9 rad levels
  • 5 monster types with unique artificial intelligence
  • Epic boss battle
  • 2 musical tracks
  • 8bit sound effects

Press ESC to to skip the intro. (It quits the game on any other screen)


Made in 72 hours for Ludum Dare Jam 24 (c) Leaf "leafo" Corcoran 2012

Must be run with Love 0.8.0 if using the .love file.

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