Graphic Render 0.1.3 Changelog
- If you are upgrading a project using the Graphic Renderer from 2017.3 to 2017.4, you may experience a crash when opening certain scenes. This is due to sprite library data incompatibility and can be resolved by deleting your Temp and Library folders and re-opening Unity.
- Fixed an issue where graphics in Dynamic or Text groups would cause MissingReferenceExceptions when deleted. Note that you cannot delete (or add) graphics in Baked groups, although you can disable them.
- Fixed an issue where tints and vertex colors were not correctly converted to linear space when the application was targeting linear space rendering.
- Incremental bugfixes for stability.