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@testmasterbright testmasterbright released this Jun 11, 2018

Hands Module 2.1.4 Changelog

  • Fixed an issue where RiggedHand would occasionally raise a LookRotation error.
  • Added an option for Rigged Hands to scale their last fingerbones, which allows rigged hands to achieve correct fingertip positions when tracked hands do not precisely match the scale of the model the hand was rigged on.
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