A collection of plugins available to be used with LeapJS.
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README.md

LeapJS Plugins

This repository holds a collection of independent plugins which extend the functionality of LeapJS itself.

leap-plugins.js is a collection of amazing plugins to get you started quickly.

  • Hand Entry Emit events when a hand enters of leaves the field of view.
  • Hand Hold Save data on to hands or fingers which will be persisted between frames.
  • Screen Position Get the on-screen position of any Leap-space point.
  • Version Check Ensure a minimum protocol version when running your app.
  • Playback Record hand-data from the Leap, compress it, and use it to animate your app.
  • Transform Translate, rotate, and scale Leap Motion data. Easily.
  • Bone Hand Drop THREE.js Hands in to any scene, or quick-start with the default scene.

leap-plugins-utils.js explores what can be done with LeapJS Plugins.

Other libraries

  • Widgets 3D input elements - buttons and planes.
  • Rigged Hand Easily add virtual 3d hands to any web page with THREE.js.

Download

developer.leapmotion.com/downloads/javascript#plugins

Usage

Include LeapJS >= 0.4.0 and either javascript file of an individual plugin or a collection. Configure your controller to use the plugin, and that functionality will be available to you. See hand-entry for docs on hand-entry itself.

<!-- your index.html -->
<script type="text/javascript" src="js/leap-0.6.4.js"></script>
<script type="text/javascript" src="js/lib/leap.hand-entry.js"></script>
<script type="text/javascript">
  Leap.loop()
    .use('handEntry')
</script>

Examples

Examples are available on the developer gallery live editor and in subfolders here of individual plugins.

To run them on localhost, you'll need a web server to resolve asset paths.

> python -m SimpleHTTPServer

Contributing

Open an issue!

Open a pull request!

  • Read up on Making Plugins, then:
  • Make a fork, name your branch, add your plugin or fix.
  • Add your name, email, and github account to the CONTRIBUTORS.txt list, thereby agreeing to the terms and conditions of the Contributor License Agreement.
  • Open a Pull Request. If your information is not in the CONTRIBUTORS file, your pull request will not be reviewed.