@leezer3 leezer3 released this Jul 3, 2018 · 51 commits to master since this release

Assets 2

Significant Changes:

  • New: Handle MP3 format sounds & WAVE encapsulated MP3.
  • New: Add BVE2060000 to known train.dat formats.
  • New: Support offset vertex indexing in the Wavefront obj parser.
  • Fix: Crash if the main game window was minimized.
  • Fix: Incorrect error message in the train.dat parser.
  • Fix: Glitch in main menu controls screen.
  • Fix: Issues in the X object parser.

Content Specific Fixes:

  • Hacks: Fix Bakerloo v3 tunnels.
  • Hacks: Fix Aldwych Branch tunnels.
  • Hacks: Fix Piccadilly v5.2 tunnels.
  • Hacks: Fix panel center glitch in the following older items of LU stock: LT_C69_77, LT_C69_77_v2, LT1938, LT1973 Unrefurb, LT_A60_62, LT1972 MkII
  • Hacks: Fix panel center glitch in the following older items of Paris Metro stock: Paris MF67, Paris MF88, Paris MP73, Paris MP89. Paris MP89Auto

@leezer3 leezer3 released this Jun 22, 2018 · 74 commits to master since this release

Assets 2

My apologies- This is the second release in two days to fix glitches. Adding colored vertices (Used in certain .X files and MSTS shapes) has proved a little more troublesome than first expected- There are a lot of places where changing a fundamental type like this can have unexpected consequences!

Hopefully this will deal with the last of them, but don’t hesitate to get in touch if something is still broken…

Significant Changes:

  • Fix: Actually make the Object Viewer fix from 1.5.3.5 work correctly….
  • Fix: Issue in certain train panels.

@leezer3 leezer3 released this Jun 13, 2018 · 77 commits to master since this release

Assets 2

Significant Changes:

  • Fix: An issue with Object Viewer and the TextureShiftFunction, introduced with 1.5.3.4
  • Fix: Allow the EB key to be used with single-handle trains.
  • Change: Update ca-ES translation (Thanks MarcRiera!)
  • Change: Add current game-time to F10
  • New: Add plugin variable debug display / key trigger. (CTRL+F10 for new installs)

Content Specific Fixes:

  • Hacks: Allow the final frame for a DigitalNumber to clip outside the texture bounds. (Fixes LT_C69_77 brake handle)

@leezer3 leezer3 released this Jun 10, 2018 · 83 commits to master since this release

Assets 2

Significant Changes:

  • New: Allow a delay value to be set for each power / brake notch in Train.dat
  • New: Parser for the MSTS Shape (.s) format
  • New: Support the MeshVertexColors template in .x files
  • New: Basic Kiosk mode
  • Change: Bump SharpCompress version
  • Change: Use the RailDriver control names when configuring controls
  • Change: The messages presented when passing a red signal whilst overspeed are now more consistant
  • Change: Better error validation for the BrakeControl parameters in Train.dat
  • Fix: Issue with BVE4 signals with no glow textures declared
  • Fix: A disposed train could re-appear in the final block if the curve radius was < 300m
  • Fix: Objects for disposed AI trains not hidden properly in some cases

Content Specific Fixes:

  • Hacks: The Midland Suburban line extracts it's objects into an incorrect place
  • Hacks: Treat (C) in a route comment as the copyright symbol
  • Hacks: Attempt to detect usages of the BVE2 signal textures & provide an alternative

@leezer3 leezer3 released this Apr 26, 2018 · 133 commits to master since this release

Assets 2

Significant Changes:

  • Update pl-PL translation. (piotrulos)
  • New: DDS texture loader plugin.
  • New: Object Viewer now uses the texture loader plugins.
  • New: Added the EbHandleBehaviour parameter to Train.dat & Train Editor.
  • Change: Train.dat now contains the openBVE version in it's header.
  • Change: Tightened up the number parsing in certain cases.
  • Change: Improvements to RailDriver handling.
  • Change: Handle two more variants of X formatted objects.
  • Fix: Glitches with AI train exteriors.
  • Fix: Erroneous error message in RW route parser.
  • Fix: The brake delay value was incorrectly using that for power when an ATS plugin applied the brakes.

@leezer3 leezer3 released this Mar 15, 2018 · 170 commits to master since this release

Assets 2

Significant Changes:

  • Update de-DE translation (Thanks Quork)
  • Update ca-ES translation (Thanks MarkRiera)
  • Improved the DirectX object parser.
  • New: Added the command Route.InitialViewpoint to control the camera view at the start of the sim.
  • New: Destination variable for train animations & associated routefile command.
  • Change: Made joystick input more robust under certain circumstances.
  • Fix: Exterior objects were visible from the cab if the driver car was not set to 0.
  • Fix: Issue with animated objects using multiple sounds.

Content Specific Fixes:

  • Hacks: Routefile specific fixes for the Sanbie routes.
  • Hacks: Handle CSV objects using multiple columns.
  • Hacks: Handle times declared in the HH.MM.SS format.

@leezer3 leezer3 released this Feb 9, 2018 · 195 commits to master since this release

Assets 2

Significant Changes:

Content-Specific Fixes:

  • Hacks: Fix issues when the first number in certain B3D / CSV commands is omitted
  • Hacks: Routefile specific fix for 目蒲線普.csv
  • Hacks: Routefile specific fix for Zwolle - Vlissingen
  • Hacks: Fix initial zoom for LT1938 Stock (BVE4) panel
  • Hacks: Fix panel scroll range for TOQ2000 & TOQ8000
  • Hacks: Fix incorrect panel eye position for 81-71

@leezer3 leezer3 released this Jan 2, 2018 · 226 commits to master since this release

Assets 2

Significant Changes:

  • New: It is now possible to implement multiple interior views via the train.xml format. (Experimental)
  • New: Animated objects now support basic sounds. See here: http://bveworldwide.unlimitedboard.com/t1314p25-animated-objects-following-the-track-now-with-sound
  • New: openBVE now supports an event marker overlay (As per Route Viewer)
  • New: Route Viewer will now load FLAC sounds.
  • Fix: Several issues with the TextureShift functions.
  • Fix: Detect several issues with invalid paramaters supplied via Train.dat (Note: This may produce a few extra error messages with some trains. These may be ignored)

Routefile Fixes

  1. Fixed an issue with the WMTA Red Line.

@leezer3 leezer3 released this Nov 11, 2017 · 277 commits to master since this release

Assets 2

Significant Changes:

  • New: Handle BVE1200000 and BVE1210000 format train.dat files.
  • New: Add Uchibo V8 objects to the compatibility lists.
  • Fix: Handle a case of a malformed MeshMaterialList in the X parser.
  • Fix: Issue with RailCycles under certain circumstances.
  • Hacks: Handle malformed ATS/ ATC declarations better.
  • Hacks: Remove obviously wrong additional closing brackets in the RW parser (Fixes various stuff)
  • Hacks: Fix an issue where Background #0 is not used, and the route does not start at position zero.
  • Hacks: Route specific fix for Jundiai-Francisco Morato
  • Hacks: Route specific fix for Linie S3 (FVE)

Fixed Errata:

@leezer3 leezer3 released this Oct 18, 2017 · 305 commits to master since this release

Assets 2

Significant Changes:

  • New: Added a parser for objects in the Wavefront .obj format.
  • New: Considerable improvements to the .X parser.
  • Fix: Enable Hacks option not saved between program runs.
  • Fix: Jumping to the track camera could start in an incorrect position.
  • Change: Add libopenal1 to the Debian package dependencies.
  • Change: Better notification message if a required system library is missing.