This is a simple program that displays Quake 3 BSP maps.
Almost everything here was based off the file format specifications found online here and here rather than the source code.
Ensure that the following packages and their development files are installed properly:
- GNU GCC C++ and GNU Make on Linux
- MinGW or Visual Studio C++ on Windows
- CMake
Most of the libraries used should be downloaded automatically when building but SFML may require some additional packages on Linux first. You should be able to find more details here.
To build use the following commands:
mkdir build
cd build
cmake ..
make
Alternatively, you could use QtCreator to open up CMakeLists.txt to compile the code.
To use you will need an install of Quake 3 and the location of its data folder q3base
. On Steam this can typically be found in C:\Program Files\Steam\steamapps\common\Quake 3 Arena\baseq3\
.
A list of availible maps can be shown using: bspviewer /path/to/baseq3/
To load a map use: bspviewer /path/to/baseq3/ /maps/q3ctf1.bsp
- Mouse movement for looking
- WASD for directional movement
- Space to move up
- Shift to move down
- E to toggle collision
- Escape to quit
BSPViewer
Copyright (C) 2010-2025 Lee Zher Huei (lee.zh.92@gmail.com)
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.