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A third-party capture tool for Datapath's VisionRGB range of capture cards. Greatly improves the hardware's suitability for capturing dynamic VGA signals (e.g. of retro PCs) compared to Datapath's bundled capture software.

VCS interfaces with compatible capture device to display the capture output in a window on your desktop. Additionally, you can apply filters, scalers, anti-tearing, and various other adjustments to the output before it's displayed. A more complete list of VCS's features is given below.


  • Real-time customizable frame filters: blur, crop, decimate, denoise, ...
  • Scaling with nearest, linear, area, cubic, and Lanczos sampling
  • System-side triple buffering that fixes existing frame tearing
  • Custom overlays with HTML/CSS formatting
  • Video recording
  • Virtual machine friendly - low reliance on GPU features
  • Outputs in software and OpenGL
  • Windows (XP and later), Linux (experimental)

Hardware support

VCS is compatible with at least the following Datapath capture cards:

  • VisionRGB-PRO1
  • VisionRGB-PRO2
  • VisionRGB-E1
  • VisionRGB-E2
  • VisionRGB-E1S
  • VisionRGB-E2S
  • VisionRGB-X2

The VisionAV range of cards should also work, albeit without their audio capture functionality.

User's manual

This is the user's manual for VCS 2.4.

Table of contents

Setting up

Assuming you've installed the drivers for your capture device, as well as unpacked the binary distribution of VCS (linked to, above) into a folder, getting VCS going is simply a matter of running its vcs.exe executable.

When you run the executable, two windows will open: a console window, in which notifications about VCS's status will appear during operation; and the output window, in which captured frames are displayed.

  • Note: You can launch vcs.exe with command-line parameters to automate certain start-up tasks. A list of the command-line options is given in the command-line section.

When running VCS for the first time, the first thing you may want to do is adjust the capture video parameters, like phase, color balance, and so on. These can be set up via the video & color dialog.

Output window

The central point of the VCS user interface is the output window, where captured frames are displayed as they arrive from the capture device and having undergone any of VCS's filtering and scaling.

The output window - showing a Windows 98 desktop being captured on Linux.

Magnifying glass

If you press the middle mouse button over the output window, a magnifying glass will pop up, showing an elarged view of the area around the cursor.

  • Note: The magnifying glass is not available with the OpenGL renderer.


You can drag the output window by left-clicking and holding anywhere on the window.

Borderless mode

You can double-click inside the output window to toggle borderless mode on/off. The F1 keyboard shortcut will also toggle this mode.


The output window - along with the frames it's displaying - can be resized via the Output resolution dialog. Spinning the mouse scroll wheel over the output window will also adjust the output size.

Fullscreen mode

Although you can emulate a fullscreen mode by turning off the output window's border (see Borderless mode) and then scaling the window to the size of the the display area (see Resizing), there's also a true fullscreen mode available. You can toggle it on/off with the F11 shortcut key.

  • Note: For the fullscreen mode to work best, you may first need to manually resize the output window to match the resolution of your screen (see Resizing).

Title bar

The output window's title bar shows information about VCS's current operating state; e.g. the input and output resolution.

The title bar may contain some or all of the following elements, from left to right:

  • {!}: Frame drop indicator; shown when VCS is having to drop captured frames (due to e.g. insufficient CPU performance).
  • VCS: The program's name
  • R F O A: Indicators for whether certain functionality is enabled.
  • 640 x 480 (60 Hz): The current capture resolution and its refresh rate.
  • scaled to 704 x 528 (60 FPS): The current output resolution and VCS's frame rate.

Under special circumstances, the title bar may also show one of these messages:

  • VCS - No signal: The capture device doesn't appear to be receiving a signal.
  • VCS - Signal out of range: Either VCS or the capture device is unable to process the current video mode. For VCS, the maximum capture resolution is 1920 × 1080.
  • VCS - Invalid capture channel: The requested capture channel on the capture device is unavailable for use.

You can also set a fully custom window title via the Context menuWindowSet title... context menu option (See Context menu).

Context menu

Right-clicking inside the output window will bring up its context menu, which gives you access to the various controls and dialogs of VCS.

eye dropper Eye dropper

The eye dropper is a special non-interactible element of the context menu. It shows the RGB color values of the pixel over which the context menu was opened.


Context menuInputChannel

Set the hardware capture channel.

Context menuInputColor depth

Set the color depth with which frames are captured. This is a hardware-level setting: the capture device will convert each frame to this color depth before uploading it to system memory - thus lower color depths consume less bandwidth. Prior to display, VCS will convert the frames to the color depth of the output window.

Context menuInputDe-interlacing

Set the de-interlacing mode for interlaced signals. This is a hardware-level setting. Will have no effect on non-interlaced signals (even if the captured frames exhibit interlacing).

Context menuInputDialogsAliases

Open the Alias resolutions dialog.

Context menuInputDialogsResolution

Open the Input resolution dialog.

Context menuInputDialogsSignal info

Open the Signal info dialog.

Context menuInputDialogsVideo presets

Open the Video presets dialog.


Context menuOutputScreenshot...

Save the current output image into an image file.

Context menuOutputAspect ratio

Set the aspect ratio to display captured frames in. Letterboxing will be used to achieve the desired ratio.

  • Native: Display frames in the full size of the output window, without letterboxing.
  • Traditional 4:3: Use 4:3 aspect ratio for resolutions that historically might have been meant to be displayed as such. These include 720 x 400, 640 x 400, and 320 x 200.
  • Always 4:3: Display all frames in 4:3 aspect ratio.

Context menuOutputUpscaler
Set the scaler to be used when frames are upscaled to fit the output window.

Context menuOutputDownscaler
Set the scaler to be used when frames are downscaled to fit the output window.

Context menuOutputDialogsOverlay
Open the Overlay dialog.

Context menuOutputDialogsAnti-tear
Open the Anti-tear dialog.

Context menuOutputDialogsResolution
Open the Output resolution dialog.

Context menuOutputDialogsFilter graph
Open the Filter graph dialog.

Context menuOutputDialogsVideo recorder
Open the Record dialog.


Context menuWindowRenderer
Set the type of rendering VCS uses to draw captured frames onto the output window.

  • Software: Most compatible option. Rendering is done on the CPU.
  • OpenGL: Rendering is done on the GPU using OpenGL.

When choosing the renderer, be mindful of the following:

  • The OpenGL renderer might not work in Windows XP.
  • The output window's magnifying glass feature is not available with the OpenGL renderer.

Context menuWindowBorder
Set whether the output window should be drawn with a border.

Context menuWindowFullscreen
Place the output window into fullscreen mode. For best results, you should first scale the window to the resolution of your screen before making it fullscreen.

Note: The fullscreen feature may not work properly on certain distributions of Linux.

Context menuWindowCenter
Snap the output window into the middle of the screen.

Context menuWindowTop left
Snap the output window into the top left corner of the screen.

Context menuWindowSet title...
Give the output window a custom title. All of VCS's normal title bar information - except the frame drop indicator - will be replaced with the text you set.

You could, for instance, set the title to "Tomb Raider" if you're capturing footage of Tomb Raider.

Setting an empty text will restore VCS's default title bar.


Context menuAbout...
Display information about VCS and the capture device.


The VCS user interface includes a number of dialogs, with which you can adjust the program's operational parameters.

Video presets dialog

To access: Ctrl+V or Context menuInputDialogsVideo presets

The video presets dialog lets you to modify the capture devices's video signal parameters.

The video presets dialog - showing controls for adjusting the capture device's video signal parameters.

A given video preset's parameters will be applied when all of its "Activates with" conditions are met. For instance, if you've defined a preset's activation resolution as 800 x 600 and have disabled the other activating conditions, the preset's parameters will be applied when the capture video mode is 800 x 600.

To add or delete a preset, click the + or - buttons next to the preset selector at the top of the dialog. Clicking the + button while holding the Alt key will create a new preset with the current preset's settings.

If you want your changes to the video presets to persist after you exit VCS, remember to save them first! This can be done via FileSave as.... Saved settings can be restored via FileOpen.... Any saved settings that're open when VCS exits will be reloaded automatically when you run VCS again.

Alias resolutions dialog

To access: Context menuInputDialogsAliases...

With the alias resolutions dialog, you can instruct VCS to automatically override certain capture resolutions.

For instance, if you find that your capture device is displaying 640 × 400 as 512 × 488 (or something to that effect), you can define 640 × 400 as an alias of 512 × 488. Whenever the capture device reports a new video mode of 512 × 488, VCS will tell the device to use 640 × 400, instead.

Video record dialog

To access: Ctrl+R or Context menuOutputDialogsVideo recorder...

The video recorder gives you the option to stream captured frames into a video file.

To use the video recorder in Windows, you'll need to install the 32-bit version of the x264vfw codec and run its configurator at least once, so that its settings are added into the Windows registry for VCS to find.

The recorder will write frames as they appear in the output window into a video file, with the following caveats:

  • Audio won't be recorded.
  • Frames will be inserted into the video at the rate of capture; the recorder doesn't try to maintain any particular frame rate (e.g. by duplicating or dropping frames). For example, if your capture source is 57.5 Hz, one minute of video will have 57.5 * 60 frames, and if that video is played back at 60 FPS, it will appear slightly sped up.
  • If VCS drops any frames during recording (e.g. due to insufficient system performance), the video's playback will be non-linear. So if you're recording a separate audio file and are planning to sync it with the video, you want there to be no frames dropped while recording the video.
  • The video will be recorded in the H.264 format using an x264 codec.
  • The video resolution will be that of the current output size (see Output resolution dialog).
  • The output size can't be changed while recording; all frames will be scaled automatically to fit the current size.
  • The overlay won't be recorded.
  • Encoder parameters influencing image quality (e.g. CRF) can't be customized in the Linux version of VCS. This is a limitation of OpenCV. You can, however, modify and recompile the OpenCV code with higher-quality default options (see e.g. here).

Recorder settings

Nominal FPS. The video's suggested playback rate. This setting doesn't affect the recording rate, only the rate at which the video might be played back by your video player. The actual recording FPS will be determined by the capture source's refresh rate.

Additional x264 arguments. You put down in this field any custom x264 command-line arguments.

For best image quality regardless of performance and/or file size, you can try the following settings:

  • Profile: High 4:4:4
  • Pixel format: RGB
  • CRF: 0
  • Preset: Ultrafast

To reduce file size while maintaining high image quality, you can set Preset to "Veryfast" or "Faster" and increase CRF to 10-15. For more tips and tricks, you can look up documentation specific to the x264 encoder.

If the recorder dialog indicates that frames are being dropped while recording, try to select recording options that require less CPU or IO performance.

  • Dragging or otherwise interacting with GUI items (e.g. dialog windows) during recording may cause transient frame drops.
  • During recording, frames will be saved to disk in batches. If you get a bunch of frames dropped every couple of seconds but no drops otherwise, insufficient disk performance may be the reason (i.e. writing the batch of frames takes too long).

Input resolution dialog

To access: Ctrl+I or Context menuCaptureDialogsResolution...

Not available on Linux.

Normally, the capture device will automatically set the capture resolution to match that of the input signal, but sometimes the result isn't quite right. The input resolution dialog lets you override this resolution with your own one.

You can change a button's assigned resolution by clicking on it while pressing the Alt key.

Output resolution dialog

To access: Ctrl+O or Context menuOutputDialogsResolution...

The output resolution dialog lets you resize the output window. This also resizes the frames being displayed in the window.

  • Note: The output resolution controls are not available while recording video (see Video record dialog).


Resolution. Lock the size of the output window so that changes to the capture resolution don't affect the output resolution. Frames will be scaled up or down as needed to match this resolution.

Relative scale. Scale the size of the output window up or down by a percentage of its base size. The base size is either the capture resolution, or, if enabled, the locked output resolution.

Overlay dialog

To access: Ctrl+L or Context menuOutputDialogsOverlay...

The overlay dialog lets you define a message to be overlaid on the output window.

The overlay dialog - showing controls for overlaying a message on the output window.

You can combine normal text with pre-set VCS variables and HTML/CSS formatting to create a message to be shown over the output window.

Anti-tear dialog

To access: Ctrl+A or Context menuOutputDialogsAnti-tear...

The anti-tear dialog provides functionality to remove tearing from captured frames.

The anti-tear dialog - showing controls for adjusting the parameters of VCS's anti-tear engine.

Under some circumstances, like when the captured source doesn't sync its rendering with the refresh rate, captured frames can contain tearing. VCS's anti-tearer helps mitigate this issue.

Anti-tearing should be considered an experimental feature of VCS. It works well in some cases and not that well in others. It'll completely fail to work if the captured source redraws the screen at a rate higher than the capture's refresh rate - e.g. a game running at 100 FPS with a refresh of 60 Hz.


Scan start. Set where the anti-tearer begins scanning each frame for tears. Static screen-wide content like a game's UI bar can prevent the anti-tearing from working, so you should set this value so that such content is excluded. You can choose to visualize the scan range to help you set it up.

Scan end. Same as Scan start but for where the scanning should end. This is an offset from the bottom of the screen up, so e.g. a value of 5 at a resolution of 640 × 480 would mean the scanning ends at pixel row 475.

Scan direction. If the captured source redraws its screen from bottom to top, set the scan direction to Down. Otherwise, use the Up setting. Using the wrong direction will fully prevent the anti-tearing from working (it may correctly detect tears but won't be able to remove them).

Scan hint. If the captured source redraws its screen at a rate higher than half of its refresh rate but lower than the full refresh rate (e.g. 35 FPS at 60 Hz), you may (or might not) have better results and/or performance by setting this option to Look for one tear per frame. Otherwise, use the Look for multiple tears per frame setting.

Visualization. Draw certain anti-tearing-related markers in the output window.

Threshold. The anti-tearer compares adjacent frames to find which parts of the new frame may be torn (where pixels from the previous frame are still visible). This setting controls the amount by which a pixel's color values are allowed to change between frames without the pixel being considered new (given inherent noise in analog pixels). In an ideal situation where there's no noise in the captured signal, you can set this to 0 or close to it. Otherwise, the value should be high enough to exclude capture noise.

Window size. When scanning frames for tears, the anti-tearer will average together a bunch of horizontal pixels' color values to reduce the negative effect of analog noise. This setting controls the pixel size of the sampling window. Lower values will result in better performance but possibly worse tear detection.

Step size. The number of pixels to skip horizontally when scanning for tears. Higher values will improve performance but may cause a failure to detect subtler tears.

Matches req'd. Set how many times the sampling window must find a pixel's color values to have exceeded the detection threshold for a horizontal row of pixels to be considered new relative to the previous frame. Higher values should reduce the chance of false positives but may also cause a failure to detect subtler tears.

Filter graph dialog

To access: Ctrl+F or Context menuOutputDialogsFilter graph...

The filter graph dialog lets you to create chains of image filters to be applied to captured frames prior to display in the output window.

The filter graph dialog - showing controls for creating and modifying filter chains.

The filter graph is made up of nodes that can be connected together in a chain. These nodes come in three varieties: input gate, output gate, and filter.

The input and output gates determine the resolutions for which the connected filters will be applied. For instance, if you set an input gate's width and height to 640 and 480, and the width and height of an output gate to 1920 and 1080, any filters you connect between these two nodes will be applied when the size of the output window is 1920 x 1080 and the original resolution of the frames (i.e. the capture resolution) is 640 x 480. You can also use the value 0 for a gate's width and/or height to allow VCS to match any value to that dimension: an input gate with a width and height of 0, for instance, will apply the connected filters to frames of all capture resolutions, provided that they also meet the resolution specified for the output gate. A filter graph can have multiple chains of these input-filter-output combos, and VCS will select the most suitable one (or none) given the current capture and output resolutions.

  • Note: When deciding which of multiple filter chains to use, VCS will prefer more specific chains to more general ones. If you have e.g. an input gate whose width and height are 0, and another input gate whose width and height are 640 and 480, the latter will be used when the capture resolution is exactly 640 x 480, and the former otherwise. Likewise, if your input gates are 0 x 0 and 640 x 0, the former will be applied for capture resolutions of any x any, except for 640 x any, where the latter chain will apply - except if you also have a third input gate of 640 x 480, in which case that will be used when the capture resolution is exactly 640 x 480.

To connect two nodes, click and drag with the left mouse button from one node's output edge (square) to another's input edge (circle), or vice versa. A node can be connected to as many other nodes as you like. To disconnect a node from another, right-click on the node's output edge, and select the other node from the list that pops up. To remove a node itself from the graph, right-click on the node and select to remove it. To add nodes to the graph, select Add from the dialog's menu bar.

Mouse and keyboard shortcuts

You can make use of the following mouse and keyboard shortcuts:

VCS's output window ..... Toggle window border on/off.

output window ........... Magnify this portion of the output window.

Left-press and drag
output window ........... Move the window (same as dragging by its title bar).

output window ........... Open the context menu.

Mouse wheel
output window ........... Scale the output window up/down.

F11 ..................... Toggle fullscreen mode on/off.

Ctrl + A ................ Open the anti-tear dialog.

Ctrl + F ................ Open the filter graph dialog.

Ctrl + V ................ Open the video settings dialog.

Ctrl + I ................ Open the input resolution dialog.

Ctrl + O ................ Open the output resolution dialog.

Ctrl + R ................ Open the record dialog.

Ctrl + L ................ Open the overlay dialog.

Ctrl + Shift + key ...... Toggle the corresponding dialog's functionality on/off;
                          e.g. Ctrl + Shift + R to turn recording on/off.

Ctrl + 1 to 9 ........... Shortcuts for the input resolution buttons on the
                          control panel's Input tab.

Shift + 1 to 2 .......... Set the input channel index.

Command-line arguments

Optionally, you can pass one or more of following command-line arguments to VCS:

-v <path + filename> .... Load video presets from the given file on start-up.
                          Video preset files typically have the .vcs-video

-f <path + filename> .... Load a custom filter graph from the given file on
                          start-up. Filter graph files typically have the .vcs-
                          filter-graph suffix.

-a <path + filename> .... Load alias resolutions from the given file on start-
                          up. Alias resolution files typically have the .vcs-
                          alias suffix.

-i <input channel> ...... Start capture on the given input channel (1...n). By
                          default, channel #1 will be used.

For instance, if you had capture parameters stored in the file params.vcsm, and you wanted capture to start on input channel #2 when you run VCS, you might launch VCS like so:

vcs.exe -m "params.vcsm" -i 2

Developer's manual


On Linux: Do qmake && make at the repo's root, or open in Qt Creator.

On Windows: Same as for Linux.

While developing VCS, I've been compiling it with GCC 5-9 on Linux and MinGW 5.3 on Windows, and my Qt has been version 5.5-5.9 on Linux and 5.7 on Windows. If you're building VCS, sticking with these tools should guarantee the least number of compatibility issues.

Build dependencies

Qt. VCS uses Qt for its GUI and certain other functionality. Qt >= 5.7 or newer should satisfy VCS's requirements. The binary distribution of VCS for Windows includes the required DLLs.

  • Non-GUI code interacts with the GUI through a wrapper interface (src/display/display.h, instantiated for Qt in src/display/qt/d_main.cpp). If you wanted to implement the GUI with something other than Qt, you could do so by creating a new wrapper that implements this interface.

OpenCV. VCS makes use of the OpenCV 3.2.0 library for image filtering/scaling and video recording. For Windows, the binary distribution of VCS includes a pre-compiled DLL compatible with VCS and MinGW 5.3. For Linux, you can get the OpenCV 3.2.0 source code here and follow the build instructions here (maybe also see this in case of build errors).

  • The dependency on OpenCV can be removed by undefining USE_OPENCV in If undefined, most forms of image filtering and scaling will be unavailable, and video recording will not be possible.
  • Q: Why does VCS use such an old version of OpenCV? A: To maintain compatibility with Windows XP (useful for e.g. virtual machines).

RGBEasy. On Windows, VCS uses Datapath's RGBEasy 1.0 API to interface with the capture device. The drivers for your Datapath capture card should include and have installed the required libraries, though you may need to adjust the paths to them in

  • If you want to remove VCS's the dependency on RGBEasy, replace CAPTURE_API_RGBEASY with CAPTURE_API_VIRTUAL in This will also disable capturing, but will let you run the program without the Datapath drivers/dependencies installed.
  • The specific RGBEASY headers and libraries used to build the official version of VCS come from the VisionRGB-PRO driver package v8.1.2.
  • Q: Why does VCS use such an old version of the RGBEasy API? A: To support the VisionRGB-PRO.

Video4Linux. On Linux, VCS uses Datapath's Video4Linux driver to interface with the capture device. For this to work, you should install the latest Datapath Vision Linux driver (may not support kernel 5+).

  • If you want to remove VCS's the dependency on the Video4Linux driver, replace CAPTURE_API_VIDEO4LINUX with CAPTURE_API_VIRTUAL in This will also disable capturing, but will let you run the program without the Datapath drivers installed.

Code organization

VCS is largely a single-threaded application whose event loop is synchronized to the capture devices's rate of operation. VCS's main loop polls the capture device (which may run in a separate thread) until a capture event (e.g. new frame) occurs, then processes the event, and returns to the polling loop.

.--> MAIN <--> CAPTURE <-- [Capture device]
|     |
|     v
|    SCALE
|     |
|     v 
|     |
|     +--> RECORD
|     |
|     v

In the above diagram, MAIN polls CAPTURE, which returns information to MAIN about capture events. When it receives a new frame from CAPTURE, MAIN sends the frame data to SCALE for scaling, to FILTER for image filtering, and finally to DISPLAY for the scaled and filtered frame be rendered on screen - and optionally to RECORD for recording the frame into a video file.

The modules marked in uppercase in the above diagram correspond to source code files roughly like so:

Module Source
Main src/main.cpp
Capture src/capture/
Scale src/scaler/
Filter src/filter/
Record src/record/
Display src/display/

Project status

VCS is currently in post-1.0, having come out of beta in 2018. Development is sporadic.

System requirements

You are encouraged to have a fast CPU, since most of VCS's operations are performed on the CPU. The GPU is of less importance, and even fairly old ones will likely work. VCS uses roughly 1 GB of RAM, and so your system should have at least that much free - preferably twice as much or more.

Performance. On my Intel Xeon E3-1230 v3, VCS performs more than adequately. The table below shows that an input of 640 x 480 can be scaled to 1920 x 1440 at about 300-400 frames per second, depending on the interpolation used.

640 x 480 Nearest Linear Area Cubic Lanczos
2x upscaled 1100 480 480 280 100
3x upscaled 460 340 340 180 50

Drawing frames onto the output window using software rendering is likewise sufficiently fast, as shown in the following table. An input of 640 x 480 can be upscaled by 2x and drawn on screen at roughly 340 frames per second when using nearest-neighbor interpolation.

640 x 480 1x
With display  1360  340 150
Without display 1910 1100 510

Padding (i.e. aspect ratio correction) can incur a performance penalty with some of the scalers. The following table shows the frame rates associated with scaling a 640 x 480 input into 1920 x 1080 with and without padding to 4:3.

480p to 1080p Nearest Linear Area Cubic Lanczos
Padded / 4:3 390 270 270 200 80
No padding 820 370 370 210 70

Authors and credits

The primary author of VCS is the one-man Tarpeeksi Hyvae Soft (see on GitHub and the Web).

VCS uses Qt for its UI, OpenCV for image filtering, and Datapath's RGBEasy API for interfacing with the capture device.