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Commits on Oct 8, 2011
Commits on Oct 7, 2011
  1. using csv again -.-

    Nehmulos committed Oct 7, 2011
  2. fixed cd; avoid false error output; echo an error, if the build direc…

    Nehmulos committed Oct 7, 2011
    …tory can not be created;
Commits on Jun 2, 2011
  1. removed logging

    Nehmulos committed Jun 2, 2011
Commits on Jun 1, 2011
Commits on Apr 20, 2011
  1. Merge branch 'weapons'

    CruzR committed Apr 20, 2011
  2. further runtime issue fixing

    CruzR committed Apr 20, 2011
Commits on Apr 19, 2011
  1. compiling issues

    CruzR committed Apr 19, 2011
  2. implemented stuff into player

    CruzR committed Apr 19, 2011
Commits on Apr 18, 2011
  1. introduced blaster

    CruzR committed Apr 18, 2011
Commits on Apr 17, 2011
  1. added weapon header

    CruzR committed Apr 17, 2011
Commits on Apr 10, 2011
  1. Changed collision tiles to blue again. Added top left and top right d…

    Slipyx committed Apr 10, 2011
    …iagonal collision tiles and put some in subway map. (Not coded in though.)
Commits on Apr 7, 2011
  1. slight tweak to debug code

    Bart committed Apr 7, 2011
  2. minor bugfix in diagonal slope code

    Bart committed Apr 7, 2011
Commits on Apr 6, 2011
  1. fixed phantom death tiles

    Bart committed Apr 6, 2011
  2. fixed bug where you can't jump

    Bart committed Apr 6, 2011
  3. removed some debugging crap

    Bart committed Apr 6, 2011
  4. Initializing last_jump_time to 0 so as to avoid checking an uninitial…

    Bart committed Apr 6, 2011
    …ized value when attempting to jump
  5. better management of map physics line segments, possible fix for phan…

    Bart committed Apr 6, 2011
    …tom danger tiles