gold and exp working
fixed character death in battle
fixed more battle bugs
more battle improvements
commented out some broken shader experiments in QML
Moved more stuff into data files
Project now builds in bothe qt4 and qt5
Code cleanup in preperation for compiling with qt5
playing around with some shaders and stuff
updated a couple of tilesets
… up some of the NPCs a bit so that they move around.
removed extra file
added a bunch of new tilesets
added gold display, along with a bunch of new NPCs to the town. its a…
… lot more lively now.
apparently didn't add town+forest tileset. Fixed.
Merged forest tileset with town tileset, updated town map
turned off test shader, also using Mumu's shop map
added a couple sprites to the tech demo
editor can now import map files made in Tiled.
Level progression display works
Level progression works
whoops, really fixed items list this time;
slight fix to item data
fixes #1, fixes #4, fixes #2 -- item, weapon, and armor list
playing with glsl shaders
added support for resizing gui, default window size now 1024x768
deleted a bunch of obj files
fixed another windows bug
fixed horrible, horrible memory leak