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Merge pull request #1 from jckarter/master

missed a few typos and <$old_work> related breadcrumbs
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2 parents b2dbb83 + 044f3a5 commit 9fa4eae89c944ab3bb7fdf329567bbd6e7f50284 @wickline wickline committed May 8, 2011
Showing with 378 additions and 149 deletions.
  1. +3 −3 Dictionaries/Announcement.pl
  2. +1 −1 Dictionaries/Atmosphere.pl
  3. +1 −0 Dictionaries/Bad_thing_to_be.pl
  4. +41 −3 Dictionaries/Book.pl
  5. +5 −4 Dictionaries/Boss_actions.pl
  6. +2 −1 Dictionaries/Boss_monster.pl
  7. +1 −1 Dictionaries/Class.pl
  8. +2 −0 Dictionaries/Company.pl
  9. +2 −2 Dictionaries/Death_blow.pl
  10. +8 −0 Dictionaries/Distraction.pl
  11. +1 −1 Dictionaries/Epic_loot.pl
  12. +0 −15 Dictionaries/Essentials.pl
  13. +4 −3 Dictionaries/Event.pl
  14. +1 −1 Dictionaries/FAIL.pl
  15. +7 −7 Dictionaries/Fable.pl
  16. +4 −2 Dictionaries/{Fail.1.pl → Failure.pl}
  17. +17 −0 Dictionaries/Foundations.pl
  18. +5 −5 Dictionaries/Headline.pl
  19. +1 −1 Dictionaries/Holy_war.pl
  20. +6 −0 Dictionaries/Imaginary_friend.pl
  21. +1 −1 Dictionaries/Keyword.pl
  22. +9 −2 Dictionaries/Language.pl
  23. +10 −0 Dictionaries/Language_justification.pl
  24. +3 −0 Dictionaries/Legendary_boss.pl
  25. +2 −2 Dictionaries/Legendary_fact.pl
  26. +1 −1 Dictionaries/Legendary_warrior_returned_to_us.pl
  27. +3 −1 Dictionaries/Location.pl
  28. +5 −5 Dictionaries/Loot.pl
  29. +2 −1 Dictionaries/Music_track.pl
  30. +8 −0 Dictionaries/Music_variation.pl
  31. +1 −1 Dictionaries/Nemesis_found.pl
  32. +1 −0 Dictionaries/Occupation.pl
  33. +1 −1 Dictionaries/Performer.pl
  34. +1 −1 Dictionaries/Plot_twist.pl
  35. +1 −1 Dictionaries/Policy_compliance.pl
  36. +2 −2 Dictionaries/Policy_violation.pl
  37. +11 −10 Dictionaries/Protip.pl
  38. +25 −13 Dictionaries/Rant.pl
  39. +2 −1 Dictionaries/Relationship.pl
  40. +1 −0 Dictionaries/{Resurected.pl → Resurrected.pl}
  41. +4 −4 Dictionaries/Rumor.pl
  42. +1 −1 Dictionaries/Sainthood.pl
  43. +13 −9 Dictionaries/Screenplay.pl
  44. +14 −1 Dictionaries/Sidekick.pl
  45. +6 −11 Dictionaries/Sidekick_assist.pl
  46. +74 −0 Dictionaries/Sidekick_assists.pl
  47. +8 −0 Dictionaries/Sidekick_generic_assists.pl
  48. +6 −3 Dictionaries/Song.pl
  49. +1 −1 Dictionaries/Spell.pl
  50. +18 −9 Dictionaries/{Status.1.pl → Status_affliction.pl}
  51. +3 −3 Dictionaries/Sticker.pl
  52. +1 −1 Dictionaries/Toy.pl
  53. +4 −1 Dictionaries/Vehicle.pl
  54. +4 −0 Dictionaries/_Blogo.pl
  55. +1 −1 Dictionaries/_INFECT_.pl
  56. +8 −1 Dictionaries/_Location_description.pl
  57. +2 −2 Dictionaries/_Loot_description.pl
  58. +3 −3 Dictionaries/_Movie.pl
  59. +5 −5 Game.pm
@@ -12,7 +12,7 @@
'The IT department is aware that someone deleted the Internet.',
'[Ann_monster=<Dangerous_boss_monster>]<$Ann_monster> please call the operator, <$Ann_monster> please ca[<$Ann_monster == Candlejack>?:ll the operator.]',
'[Extension=<0-1000>]<Boss_monster> please call extension <$Extension>. <$0> please call extension <$Extension>.',
- '<Initech_affiliate> is now closed due to <Status>. If you are scheduled to leave around this time, you are welcome to go to <Location>.',
+ '<Initech_affiliate> is now closed due to <Status_affliction>. If you are scheduled to leave around this time, you are welcome to go to <Location>.',
'<Date> there will be an all-employee achievement meeting on the 3rd floor to honor the <Initech_affiliate> employees.',
'WEEEEHAAW ICE CREAM MAN Y\'ALL!!!!',
'Would the owner of a <Adjective> <Vehicle> please call reception? Your lights are on.',
@@ -23,11 +23,11 @@
"And now, a story.\n<Fable>",
'<Rant> <Rant> <Rant>',
'The movie locker will be open today from 11:30 to 12:30.',
- 'Due to <Status>, the movie locker will not be open today.',
+ 'Due to <Status_affliction>, the movie locker will not be open today.',
'<Announcement> Also, <.Announcement>',
'Please check your car window; it is raining outside.',
'There will be an employee meeting tomorrow at 2 p.m. in the south side parking lot area.',
- 'At 11:30 there will be a <Status> management meeting in the fourth floor boardroom.',
+ 'At 11:30 there will be a <Status_affliction> management meeting in the fourth floor boardroom.',
'Unforeseen tour production logistics have forced the <Performer> concert to be postponed.',
'The <Loot> system is being rebooted and will be down for just a few moments.',
'Elevator security is now back to normal.',
@@ -23,6 +23,6 @@
'[Player.sidekick?You try to leave <$Player.location>, but you\'re compelled to say, "I can\'t leave without my friend <$Player.sidekick>.".:There are ants at your feet. You can\'t leave <$Player.location> without stepping on them.]',
'You wonder if you\'ll ever reach your goal of traveling to <Location>, defeating <Boss_monster> and recovering the <Epic_loot>.',
'The <Food> tastes terrible!',
- '[Player.sidekick?You displaced <$Player.sidekick>.:You sneeze. Your <Status> must be acting up.]',
+ '[Player.sidekick?You displaced <$Player.sidekick>.:You sneeze. Your <Status_affliction> must be acting up.]',
'You meditate to restore your manna',
];
@@ -14,4 +14,5 @@
'a <Animal> in a <Crate>',
'addicted to <Drug>',
'from a broken home',
+ 'living in a shotgun shack',
];
View
@@ -1,9 +1,47 @@
[
- 'Love in the Time of <^Status>',
- 'Forbidden <^Status>',
+ 'Love in the Time of <^Status_affliction>',
+ 'Forbidden <^Status_affliction>',
'Lady Shatterly\'s <^Relationship>',
'<^Monster> Fantasies',
'<^Monster> Passions',
'To Serve <^Monster>: A Cookbook',
- '<Initech_affiliate> Policy Manual'
+ 'The Joy of Cooking[?, <^Monster>]',
+ '<Initech_affiliate> Policy Manual',
+ 'The [?Bridget,Barnaby] Jonestown Massacre',
+ 'Heart of <^Material>',
+ '<^Body_part> of Darkness',
+ 'Ulysses',
+ 'The <^Food>s of Wrath',
+ 'The Grapes of <^Status_affliction>',
+ 'Modern Compiler Implementation in <^Language>',
+ 'Go <^Animal> Go!',
+ 'The <^Food> Battle Book',
+ 'The Cat in the Hat',
+ '<^Vehicle> Down',
+ 'Gravity\'s Rainbow',
+ 'A Farewell to Arms',
+ 'A Farewell to <^Body_part>s',
+ 'The Sun Also Rises',
+ 'The Sun Also <^Verb>s',
+ 'Worlds in Collision',
+ 'For Whom the Bell Tolls',
+ 'The Old Man and the Sea',
+ 'The Young Man and the Beach',
+ 'Catch-22',
+ 'Amazing Adventures of <Boss_monster> and <Boss_monster>',
+ 'Fahrenheit <400-499>',
+ 'Holy <^Soft_drink> Holy <^Loot>',
+ '<Book>, a <Movie> Expanded Universe Novel',
+ '<Movie>: The [?,Junior ]Novelization',
+ 'Cliff\'s Notes: <Book>',
+ 'Lonesome <^Animal>',
+ 'War and Peace',
+ 'Crime and Punishment',
+ '<^Policy_violation>ing and Punishment',
+ '<^Blogo>nomicon',
+ '<^Blogo>nomics',
+ '<Boss_monster>\'s [?Unabridged,Abridged] [?Dictionary,Thesaurus,Quotations]',
+ '<^Performer> Complete Songbook 19<60-69>-19<70-79>',
+ '<20-200> Things You Can Do With a <^Loot>',
+ '<^Location> de Paris (known as "The Hunchback of <$0>" in English)',
];
@@ -61,7 +61,7 @@
lose => sub {
return singular(one_of([
'Dean Wormer muses, "The time has come for someone to put his <Body_part> down. And that <$0> is me."',
- '[$Player.status=double-secret <Status>]Dean Wormer places you on <$Player.status>!',
+ '[$Player.status=double-secret <Status_affliction>]Dean Wormer places you on <$Player.status>!',
]));
},
win => sub {
@@ -258,7 +258,7 @@
win => sub {
return singular(one_of([
'You sneak up on Zolan while he is caught up in maintaining <OS>!',
- 'You convince Amir to transfer Zolan back to sysadmin duty!',
+ 'You convince Isaac Initech to transfer Zolan back to sysadmin duty!',
]));
},
},
@@ -304,13 +304,14 @@
return singular(one_of([
'Itchy takes your <$Loot> and pushes you off of the tree house.',
'Itchy sits in his projection chair and watches your WOW.',
+ 'Itchy sits in his projection chair and watches you <Policy_violation>.',
]));
},
},
- 'The A.C.K.' => {
+ 'The A.K.' => {
lose => sub {
return singular(one_of([
- 'The A.C.K. asks you to set up a new <Feature> feature for <Essentials>.',
+ 'The A.K. asks you to set up a new <Feature> feature for <Foundations>.',
]));
},
},
@@ -175,7 +175,7 @@
'Attichitcuk',
'Mallatobuck',
'The Oracle',
- 'The A.C.K.',
+ 'The A.K.',
'The Ultimate Chimera',
'The Penultimate Chimera',
'The Antepenultimate Chimera',
@@ -196,4 +196,5 @@
'Dr. <Boss_monster>, M.D.',
'The Sage of Omaha',
'Holographic <Boss_monster>',
+ 'Zombie <Legendary_boss> "<Appellation_title> of Brains"',
]
View
@@ -64,7 +64,7 @@
[ 300000 => 'Adjunct Professor' ],
[ 310000 => 'Associate Professor' ],
[ 380000 => 'Professor' ],
- [ 600000 => '<*Revolutionary> Professor of <^Status>' ],
+ [ 600000 => '<*Revolutionary> Professor of <^Status_affliction>' ],
[ 1000000 => 'Professor Emeritus' ],
],
cubic => [
View
@@ -14,4 +14,6 @@
'Yoyodyne Propulsion Systems',
'Kabletown',
'Sheinhardt Wig Company',
+ 'Muppet Labs',
+ 'Dunder Mifflin',
];
@@ -21,12 +21,12 @@
'You go back in time and blow up the <$Opponent>\'s <Relationship>.',
'[relationship=<Relationship>][$Player.status=dead <$relationship> temporal paradox]You go back in time and blow up the <$Opponent>\'s <$relationship>.
Unfortunately, your <$1> is caught in the blast!',
- 'You give <$Opponent> <Disease_Vector> infected with <Status>.',
+ 'You give <$Opponent> <Disease_Vector> infected with <Status_affliction>.',
'<_INFECT_>You give <$Opponent> <Disease_Vector> infected with <$Player.status>.
Unfortunately, your gloves break during the transaction.',
'<$Opponent> gasps, "Beaten by a <$Player_level>? How embarrassing!"',
'<$Opponent> gasps, "Beaten by a <$Player_sign>? How embarrassing!"',
- 'You discover that <$Opponent> never really had <Status> at all, but was covering up for <Its> daughter\'s teen <$1>.',
+ 'You discover that <$Opponent> never really had <Status_affliction> at all, but was covering up for <Its> daughter\'s teen <$1>.',
'You lob a barrage of <Projectile>s at <$Opponent>!',
'You defeat <$Opponent> in single combat. "That truly was a Hattori Hanzo <Weapon>," <It> says.',
'You taunt <$Opponent>: "IM IN UR <!Furniture> <!Verb>ing UR <!Loot>!" <$Opponent> rushes out to <Its> <$1> to make sure you\'re not actually <$2>ing <$5> <$3>.',
@@ -16,6 +16,9 @@
'You miss <$Opponent> by a hair!',
'You completely miss <$Opponent>!',
'<$Opponent> asks you to pronounce "shibboleth," but you are unable!',
+ '<$Opponent> asks you to pronounce "[?salsa,seltzer]," but you are unable!',
+ '<$Opponent> asks you to pronounce "[?jaw,drawer]," but you are unable!',
+ '<$Opponent> asks you to pronounce "chowder," but you are unable!',
'<$Opponent> yells, "<Rumor>(<$Player>)" and everybody stares at you!',
'<$Opponent> is unaffected by <Spell>!',
'<$Opponent> summons help! You are overwhelmed!',
@@ -31,6 +34,7 @@
'You try <Spell>! But it doesn\'t work very well...',
'You try <Spell>, but you only roll a 2.',
'You cannot grasp the form of <$Opponent>\'s attack!',
+ '?? What did <$Opponent> do?',
'You think you see a <Epic_loot> on the ground...',
'<$Opponent> rants: <Rant>',
'<$Opponent> is operating at Irony Level <Irony_level>!',
@@ -39,7 +43,9 @@
'<_INFECT_>You got <$Player.status> from eating <Food> at <Restaraunt_that_routinely_poisons_people>. In your weakened state you are unable to fight <$Opponent>!',
'<$Opponent> tells you, "A <Monster>, a <Monster>, and a <Monster> walk into a bar. The <$1> is wearing <Loot>s on <Its> <Body_part>s. They order <Cocktail>s while discussing \'<Movie>\'. The bartender says, \'What is this, some kind of joke?\'"',
'<$Opponent> quips, "Why did the <Monster> cross the road?"',
+ 'You catch <$Opponent> as he finishes a story. "...Finally, the <Relationship> <Policy_violation>s all over the <Relationship>\'s <Body_part>. \'That\'s a hell of an act,\' the talent agent concedes, wiping a stray <Liquor> spatter off his suit. \'What do you call it?\' \'<Movie>\'!!"',
'<$Opponent> says, "Sorry babe, but I gotta work early <Date>. I\'ll call, \'K?"',
+ '<$Opponent> says, "Here\'s a couple of <Loot>s. Buy yourself somethin\' nice."',
'<$Opponent> says, "Gee, I\'d like to, but I promised <Boss_monster> I\'d <Policy_compliance> before <Event>."',
'<$Opponent> remarks, "My <Monster>\'s breath smells like <$1> food.".',
'<$Opponent> tells you a joke. You laugh so hard that <Soft_drink> shoots out your nose!',
@@ -48,12 +54,14 @@
'<$Opponent> stares into your soul...',
'<_INFECT_>You begin to feel <$Player.status> from drinking too much <Liquor>.',
'<$Opponent> begs you to read his screenplay for a movie called "<Movie>"<Screenplay>',
+ '<$Opponent> begs you to read his grammar for a language called "<Language>": <Language_justification>',
#'[Dice=<1-4>d<Die_size>]<$Opponent> summons <$Dice> <Monster> minions. All <$$Dice> <$2>s converge upon you!',
'<$Opponent> cackles, "With this <$Loot> I shall conquer <$Player.location> once and for all! Muahahahaha!"',
'<$Opponent> <Policy_compliance>s just to make a point.',
'<$Opponent> <Policy_violation>s and blames it on you.',
'<$Opponent> <Policy_violation>s, because that\'s just how <$Opponent> rolls.',
'<$Opponent> increduously asks "You\'re <Boss_monster>? The <^Food> <Appellation_title> of <Location>?"',
+ '<$Opponent> increduously asks "You\'re <Legendary_warrior>? The <Appellation>?"',
'You try to tail standard input indefinitely, but it\'s ineffective!',
'[thing=<Bad_thing_to_be>][$Player.status=being <$thing>]"No I must kill <$Opponent>s" you shout The radio says "No, <$Player>. You are <$Opponent>s" And then you become <$thing>.',
'You turn your back to <$Opponent> and say, "Go home, <Sidekick>. I work [Player.sidekick?with <$Player.sidekick> only.:alone.]"',
@@ -86,5 +86,5 @@
'<Boss_monster>\'s brain in a jar of formaldehyde',
'The head of Alfredo Garcia',
'The <Garment> that was burried with <Boss_monster>',
- 'The access code for <Boss_monster>\'s [?secret lair,tomb,pyramid,inner sanctum,undersea laboratory,mainframe computer,fortress of <Status>]',
+ 'The access code for <Boss_monster>\'s [?secret lair,tomb,pyramid,inner sanctum,undersea laboratory,mainframe computer,fortress of <Status_affliction>]',
];
View
@@ -1,15 +0,0 @@
-[
- 'OnDemand',
- 'Retail',
- 'Audience Measurement',
- 'Station View',
- 'Satellite',
- 'TV',
- 'TV2',
- 'Puppy Killing',
- 'Puppy Breeding',
- 'Ad',
- 'Mobile OnDemand',
- 'Music Choice',
- 'Digital Download'
-];
View
@@ -2,7 +2,7 @@
'your <Relationship>\'s funeral',
'<Boss_monster>\'s funeral',
'<Boss_monster>\'s wedding',
- '<Boss_monster>\'s bah mitzvah',
+ '<Boss_monster>\'s bar mitzvah',
'<Boss_monster>\'s bris',
'the rise of <Boss_monster>',
'the reign of <Boss_monster>',
@@ -23,9 +23,10 @@
'the heat death of the universe',
'the day <Location> abandoned the gold standard',
'the first time you <Policy_violation>d',
- 'the first case of <Status> was discovered in <Location>',
- '<Status> entered the world',
+ 'the first case of <Status_affliction> was discovered in <Location>',
+ '<Status_affliction> entered the world',
'the invention of fire',
'the release of Duke Nukem',
+ 'the release of Duke Nukem Forever',
'the Jurassic Age',
];
View
@@ -1,7 +1,7 @@
[
'
[Opponent_is_boss?<Epic_fight>:]<Boss_action>
-<&Fail>[Cue_roger_daltrey?
+<&Failure>[Cue_roger_daltrey?
YEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAHHH!:]
'
];
View
@@ -2,7 +2,7 @@
q{
My great-great-<Relationship> once told me of a place called <Location>,
where the <Animal>s roamed free and the rivers were clean. Then the <Adjective>
- people from <Location> came and gave all the locals <Status>. Make sure to wash your hands and
+ people from <Location> came and gave all the locals <Status_affliction>. Make sure to wash your hands and
don't accept blankets from strangers!
},
q{
@@ -19,13 +19,13 @@
"I am helping to <Policy_compliance>," said the <$3>, "and recommend you to do the same."
"Why bother about winter?" said the <$1>; "We have got plenty of <Loot>s at present." But the <$3> went
- on its way and continued its toil. When the winter came the <$1> had no <$11>s and found itself dying of <Status>,
+ on its way and continued its toil. When the winter came the <$1> had no <$11>s and found itself dying of <Status_affliction>,
while it saw the <$3>s distributing every day <Food> and <Food> from the stores they had collected in the summer.
Then the <$1> knew: It is best to <Policy_compliance>.
},
q{
One afternoon a <Animal> was walking through <Location> and spotted a bunch of <Food>s hanging from a lofty branch.
- "Just the thing to quench my <Status>," <It> said.
+ "Just the thing to quench my <Status_affliction>," <It> said.
Taking a few steps back, the <$0> jumped and just missed the hanging <$2>s. Again the <$0> took a few paces back
and tried to reach them but still failed. Finally, giving up, the <$0> turned up <Its> nose and said,
"<Rant>," and proceeded to walk away.
@@ -34,7 +34,7 @@
q{
Did you hear about the boy who ran away because his parents took his <Loot>
for <Policy_violation>ing? He fell out of a <Food> tree and died of
- <Status> because he <Policy_violation>d.
+ <Status_affliction> because he <Policy_violation>d.
},
q{
A <Boss_monster>-esque explorer named <Legendary_warrior> addressed the<Club> with stories of his latest <Location>an safari.
@@ -52,7 +52,7 @@
"You have answered correctly," he replied. "Do this and you will live."
But he wanted to justify himself, so he asked <$1>, "and who is my <$5>?"
In reply he said: "A <Monster> was going down from <Location> to <Location>, when <It> fell into the hands of <Monster>s.
- They stripped the <$8> of his <Garment>s, beat him and went away, leaving him with <Status> and no <$14>s.
+ They stripped the <$8> of his <Garment>s, beat him and went away, leaving him with <Status_affliction> and no <$14>s.
A <Monster> happened to be going down the same road, and when <It> saw the <$8>,
<$18> passed by on the other side. But a <Monster>, as he traveled, came where the <$8> was,
and when he saw him, he took pity on him. He went to him and bandaged his <Body_part>s,
@@ -99,7 +99,7 @@
One grey night it happened, <$3> came no more
And <$0> that mighty <$1>, he ceased his fearless roar.
- His head was bent in <Status>, green <Body_part>s fell like rain,
+ His head was bent in <Status_affliction>, green <Body_part>s fell like rain,
<$0> no longer went to play along the <Material> lane.
Without his life-long friend, <$0> could not be brave,
So <$0> that mighty <$1> sadly slipped into his cave. oh!
@@ -138,7 +138,7 @@
Turning and turning in the widening gyre
The <Animal> cannot hear the <$0>r;
Things fall apart; the centre cannot hold;
- Mere <Status> is loosed upon the world,
+ Mere <Status_affliction> is loosed upon the world,
The blood-dimmed tide is loosed, and everywhere
The ceremony of innocence is drowned;
The best lack all conviction, while the worst
@@ -4,15 +4,17 @@
'<_WOUND_><_MOVE_><$Opponent> saps you on the head with your <$Loot>. Everything goes dark and you black out. When you come to, you are in <$Player.location>.',
'<_MOVE_><$Opponent> throws you in the back of <Its> <Vehicle> and takes you to <$Player.location> against your will!',
'[$Player.sep_sidekick=<$Player.sidekick>][$Player.sidekick=]<_WOUND_><_MOVE_><$Opponent> clocks you over the head with your <$Loot> and takes you to <$Player.location> against your will![Player.sep_sidekick? You get separated from <$Player.sep_sidekick>!:]',
+ '[$Player.sep_sidekick=<$Player.sidekick>][$Player.sidekick=]<&Failure>
+Meanwhile, the City of Los Angeles buys out your <$Player.sep_sidekick> franchise, which will now be known as the L.A. <$Player.sep_sidekick>s.',
'<_WOUND_><$Opponent> smacks you right in the <Body_part>!',
'<$Opponent> "accidentally" strokes your <Body_part> with <Its> <Body_part>!',
'<_WOUND_><$Opponent> insults your mother whilst kicking dirt in your eye.',
'<_WOUND_><$Opponent> yells "<Zinger>" and kicks you in the <Body_part>.',
#'<_WOUND_>[Dice=<2-4>d<Die_size>][Roll=<$$Dice>][Ac=<$Roll> - 1]<$Opponent> rolls <$Dice> against <$Player>\'s AC of <$$Ac> and gets <$Roll>.',
'You feel guilty and give <$Opponent> back <Its> <$Loot>.',
- '<&Fail>
+ '<&Failure>
[<$Player.status == being a zombie>?<Zombie_atmosphere>:<Atmosphere>]',
'<$Opponent> leaves an origami [Player.dream_monster?<$Player.dream_monster>:unicorn] outside your door just to mess with you.',
- '<&Fail>. You haven\'t taken a beating like that since <Event>.',
+ '<&Failure> You haven\'t taken a beating like that since <Event>.',
];
@@ -0,0 +1,17 @@
+[
+ 'WhenDemanded',
+ 'Retailer',
+ 'Audience Calculation',
+ 'Affiliate View',
+ 'SatelliteDish',
+ 'CRT',
+ 'CRT2',
+ 'Puppy Killing',
+ 'Puppy Breeding',
+ 'SponsoredMessage',
+ 'Mobile WhenDemanded',
+ 'Music Select',
+ 'Internet Download',
+ 'Dr. Skipper',
+ 'Mountain Breeze',
+];
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