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Move hardcoded values to config #10

CrazyHackGUT opened this issue Oct 1, 2019 · 0 comments


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commented Oct 1, 2019

At this moment, LR use hard-coded array for menu for removing/adding player points.

static const char sNumList[][] = {"10", "100", "1000", "-1000", "-100","-10"};
for(int j = 0; j != sizeof(sNumList);)
hMenu.AddItem(sID, sNumList[j++]);

I suggest move this array to configuration. Create file with name like addons/sourcemod/configs/levels_ranks/menu_points.ini, and fill with content like:


Without KeyValues, because this is simple to read with File methodmap.

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