Integrating OAuthConsumer with your project
OAuthConsumer is compiled as a static library, and the easiest way to add it to your project is to use Xcode’s “dependent project” facilities. Here is how:
1. Clone the OAuthConsumer git repository: `git clone git://github.com/lgalabru/oauth-objc.git`. Make sure
you store the repository in a permanent place because Xcode will need to reference the files
every time you compile your project.
2. Locate the “OAuthConsumer.xcodeproj” file under “oauth-objc/src”. Drag OAuthConsumer.xcodeproj and drop it onto
the root of your Xcode project’s “Groups and Files” sidebar. A dialog will appear — make sure
“Copy items” is unchecked and “Reference Type” is “Relative to Project” before clicking “Add”.
3. Now you need to link the OAuthConsumer static library to your project. Click the “OAuthConsumer.xcodeproj”
item that has just been added to the sidebar. Under the “Details” table, you will see a single
item: libOAuthConsumer.a. Check the checkbox on the far right of libOAuthConsumer.a.
4. Now you need to add OAuthConsumer as a dependency of your project, so Xcode compiles it whenever
you compile your project. Expand the “Targets” section of the sidebar and double-click your
application’s target. Under the “General” tab you will see a “Direct Dependencies” section.
Click the “+” button, select “OAuthConsumer”, and click “Add Target”.
5. Finally, we need to tell your project where to find the OAuthConsumer headers. Open your
“Project Settings” and go to the “Build” tab. Look for “Header Search Paths” and double-click
it. Add the relative path from your project’s directory to the “oauth-objc/src” directory.
6. While you are in Project Settings, go to “Other Linker Flags” under the “Linker” section, and
add “-ObjC” and “-all_load” to the list of flags.
7. You’re ready to go. Just #import “OAuthConsumer/OAuthConsumer.h” anywhere you want to use OAuthConsumer classes
in your project.