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Crash with large mask #115
Original report: mpv-player/mpv#923
referenced this issue
Jul 11, 2014
With ee94375 it doesn't crash anymore, but it still doesn't render. ("Failed to process glyph outline!")
The problematic call to rasterizer_set_outline has path->n_points = 32767, n_contours = 1337, and every element of contours from 818 to the end has a value of 32766.
If it is a matter of points overflow, is this just a limitation of freetype?