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/*
* Copyright (c) 2009-2010 Niels Provos and Nick Mathewson
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _EVENT_IOCP_INTERNAL_H
#define _EVENT_IOCP_INTERNAL_H
#ifdef __cplusplus
extern "C" {
#endif
struct event_overlapped;
struct event_iocp_port;
struct evbuffer;
typedef void (*iocp_callback)(struct event_overlapped *, ev_uintptr_t, ev_ssize_t, int success);
/* This whole file is actually win32 only. We wrap the structures in a win32
* ifdef so that we can test-compile code that uses these interfaces on
* non-win32 platforms. */
#ifdef WIN32
/**
Internal use only. Wraps an OVERLAPPED that we're using for libevent
functionality. Whenever an event_iocp_port gets an event for a given
OVERLAPPED*, it upcasts the pointer to an event_overlapped, and calls the
iocp_callback function with the event_overlapped, the iocp key, and the
number of bytes transferred as arguments.
*/
struct event_overlapped {
OVERLAPPED overlapped;
iocp_callback cb;
};
/* Mingw's headers don't define LPFN_ACCEPTEX. */
typedef BOOL (WINAPI *AcceptExPtr)(SOCKET, SOCKET, PVOID, DWORD, DWORD, DWORD, LPDWORD, LPOVERLAPPED);
typedef BOOL (WINAPI *ConnectExPtr)(SOCKET, const struct sockaddr *, int, PVOID, DWORD, LPDWORD, LPOVERLAPPED);
typedef void (WINAPI *GetAcceptExSockaddrsPtr)(PVOID, DWORD, DWORD, DWORD, LPSOCKADDR *, LPINT, LPSOCKADDR *, LPINT);
/** Internal use only. Holds pointers to functions that only some versions of
Windows provide.
*/
struct win32_extension_fns {
AcceptExPtr AcceptEx;
ConnectExPtr ConnectEx;
GetAcceptExSockaddrsPtr GetAcceptExSockaddrs;
};
/**
Internal use only. Stores a Windows IO Completion port, along with
related data.
*/
struct event_iocp_port {
/** The port itself */
HANDLE port;
/* A lock to cover internal structures. */
CRITICAL_SECTION lock;
/** Number of threads ever open on the port. */
short n_threads;
/** True iff we're shutting down all the threads on this port */
short shutdown;
/** How often the threads on this port check for shutdown and other
* conditions */
long ms;
/* The threads that are waiting for events. */
HANDLE *threads;
/** Number of threads currently open on this port. */
short n_live_threads;
/** A semaphore to signal when we are done shutting down. */
HANDLE *shutdownSemaphore;
};
const struct win32_extension_fns *event_get_win32_extension_fns(void);
#else
/* Dummy definition so we can test-compile more things on unix. */
struct event_overlapped {
iocp_callback cb;
};
#endif
/** Initialize the fields in an event_overlapped.
@param overlapped The struct event_overlapped to initialize
@param cb The callback that should be invoked once the IO operation has
finished.
*/
void event_overlapped_init(struct event_overlapped *, iocp_callback cb);
/** Allocate and return a new evbuffer that supports overlapped IO on a given
socket. The socket must be associated with an IO completion port using
event_iocp_port_associate.
*/
struct evbuffer *evbuffer_overlapped_new(evutil_socket_t fd);
/** XXXX Document (nickm) */
evutil_socket_t _evbuffer_overlapped_get_fd(struct evbuffer *buf);
void _evbuffer_overlapped_set_fd(struct evbuffer *buf, evutil_socket_t fd);
/** Start reading data onto the end of an overlapped evbuffer.
An evbuffer can only have one read pending at a time. While the read
is in progress, no other data may be added to the end of the buffer.
The buffer must be created with event_overlapped_init().
evbuffer_commit_read() must be called in the completion callback.
@param buf The buffer to read onto
@param n The number of bytes to try to read.
@param ol Overlapped object with associated completion callback.
@return 0 on success, -1 on error.
*/
int evbuffer_launch_read(struct evbuffer *buf, size_t n, struct event_overlapped *ol);
/** Start writing data from the start of an evbuffer.
An evbuffer can only have one write pending at a time. While the write is
in progress, no other data may be removed from the front of the buffer.
The buffer must be created with event_overlapped_init().
evbuffer_commit_write() must be called in the completion callback.
@param buf The buffer to read onto
@param n The number of bytes to try to read.
@param ol Overlapped object with associated completion callback.
@return 0 on success, -1 on error.
*/
int evbuffer_launch_write(struct evbuffer *buf, ev_ssize_t n, struct event_overlapped *ol);
/** XXX document */
void evbuffer_commit_read(struct evbuffer *, ev_ssize_t);
void evbuffer_commit_write(struct evbuffer *, ev_ssize_t);
/** Create an IOCP, and launch its worker threads. Internal use only.
This interface is unstable, and will change.
*/
struct event_iocp_port *event_iocp_port_launch(void);
/** Associate a file descriptor with an iocp, such that overlapped IO on the
fd will happen on one of the iocp's worker threads.
*/
int event_iocp_port_associate(struct event_iocp_port *port, evutil_socket_t fd,
ev_uintptr_t key);
/** Tell all threads serving an iocp to stop. Wait for up to waitMsec for all
the threads to finish whatever they're doing. If all the threads are
done, free the port and return 0. Otherwise, return -1. If you get a -1
return value, it is safe to call this function again.
*/
int event_iocp_shutdown(struct event_iocp_port *port, long waitMsec);
/* FIXME document. */
int event_iocp_activate_overlapped(struct event_iocp_port *port,
struct event_overlapped *o,
ev_uintptr_t key, ev_uint32_t n_bytes);
struct event_base;
/* FIXME document. */
struct event_iocp_port *event_base_get_iocp(struct event_base *base);
/* FIXME document. */
int event_base_start_iocp(struct event_base *base);
/* FIXME document. */
struct bufferevent *bufferevent_async_new(struct event_base *base,
evutil_socket_t fd, int options);
/* FIXME document. */
void bufferevent_async_set_connected(struct bufferevent *bev);
int bufferevent_async_can_connect(struct bufferevent *bev);
int bufferevent_async_connect(struct bufferevent *bev, evutil_socket_t fd,
const struct sockaddr *sa, int socklen);
#ifdef __cplusplus
}
#endif
#endif
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