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Fixed problems with premultiplied alpha on GWT and added test to reve…
…al problem in GWT Pixmap (#4234)
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74 changes: 74 additions & 0 deletions
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tests/gdx-tests/src/com/badlogic/gdx/tests/GWTLossyPremultipliedAlphaTest.java
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/******************************************************************************* | ||
* Copyright 2011 See AUTHORS file. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
******************************************************************************/ | ||
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package com.badlogic.gdx.tests; | ||
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import com.badlogic.gdx.Gdx; | ||
import com.badlogic.gdx.graphics.GL20; | ||
import com.badlogic.gdx.graphics.Pixmap; | ||
import com.badlogic.gdx.graphics.Texture; | ||
import com.badlogic.gdx.graphics.g2d.SpriteBatch; | ||
import com.badlogic.gdx.graphics.glutils.FileTextureData; | ||
import com.badlogic.gdx.tests.utils.GdxTest; | ||
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/** | ||
* This tests is used to illustrate how backing the Pixmap in GWT with a Canvas can cause problems. | ||
* @author barkholt | ||
* | ||
*/ | ||
public class GWTLossyPremultipliedAlphaTest extends GdxTest { | ||
private SpriteBatch batch; | ||
private Texture goodTexture; | ||
private Texture badTexture; | ||
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public void create () { | ||
batch = new SpriteBatch(); | ||
// Load a texture with premultiplied alpha | ||
FileTextureData data = new FileTextureData(Gdx.files.internal("data/premultiplied_alpha_test.png"), null, null, false); | ||
goodTexture = new Texture(data); | ||
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// Load the texture again. But this time, force the GWT implementation of Pixmap to move to a Canvas representation of the image | ||
Pixmap pixmap = new Pixmap(Gdx.files.internal("data/premultiplied_alpha_test.png")); | ||
pixmap.getPixel(0, 0); | ||
FileTextureData data1 = new FileTextureData(null, pixmap, null, false); | ||
badTexture = new Texture(data1); | ||
} | ||
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public void render () { | ||
Gdx.gl.glClearColor(0, 0, 0, 1); | ||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); | ||
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batch.begin(); | ||
batch.setBlendFunction(GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_ALPHA); | ||
batch.draw(badTexture, | ||
0, | ||
Gdx.graphics.getHeight(), | ||
Gdx.graphics.getWidth() * 0.5f, | ||
-Gdx.graphics.getHeight()); | ||
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batch.draw(goodTexture, | ||
Gdx.graphics.getWidth() * 0.5f, | ||
Gdx.graphics.getHeight(), | ||
Gdx.graphics.getWidth() * 0.5f, | ||
-Gdx.graphics.getHeight()); | ||
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batch.end(); | ||
} | ||
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public boolean needsGL20 () { | ||
return false; | ||
} | ||
} |
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