Skip to content
Permalink
Branch: master
Commits on Nov 10, 2019
  1. Merge pull request #5833 from obigu/livewallpapers

    noblemaster committed Nov 10, 2019
    Fixes #5828
Commits on Nov 5, 2019
  1. Patch bullet for new clang

    Tom-Ski committed Nov 5, 2019
  2. Merge pull request #5835 from tommyettinger/master

    Tom-Ski committed Nov 5, 2019
    Ensure BitmapFontCache.setColors(float, int, int) stays in-bounds
Commits on Nov 4, 2019
  1. Ensure BitmapFontCache.setColors(float, int, int) stays in-bounds

    tommyettinger committed Nov 4, 2019
    This only needs a single `Math.min(int, int)` call to be added per call to `setColors(float, int, int)`, checking to make sure that the calculated end index is no greater than what other parts of the class use (`idx[page]`, where page is always 0 in the broken case). I added the reproduction code from #5834 to BitmapFontTest, which needed an if/else block to be changed to actually run the tests on most of the features.
Commits on Nov 2, 2019
  1. Added comment

    obigu committed Nov 2, 2019
  2. Fixes #5828

    obigu committed Nov 2, 2019
Commits on Oct 23, 2019
  1. Merge pull request #5819 from SebastianSchlegel/master

    Tom-Ski committed Oct 23, 2019
    MockGraphics.getFramesPerSecond should return fps #5818
Commits on Oct 21, 2019
  1. MockGraphics.getFramesPerSecond should return fps #5818

    SebastianSchlegel committed Oct 21, 2019
Commits on Oct 10, 2019
  1. [scene2d.ui] Tree is more efficient when it has many nodes.

    NathanSweet committed Oct 10, 2019
    For culling, node actors are stored as children of the tree in the order they are visible. We can use that to make assumptions on the node actor indices to minimize calls to Actor#getZIndex (which is a linear search).
  2. Merge pull request #5657 from MrStahlfelge/fix_controller_crash

    NathanSweet committed Oct 10, 2019
    Controller Extension: Prevent crashes on Amazon FireTV, fixes #5277
  3. Merge pull request #5811 from maltaisn/i18nbundle-fix

    NathanSweet committed Oct 10, 2019
    Made I18NBundle.get non final
  4. Improved javadocs for cos/sin LUTs. Added acos/asin.

    NathanSweet committed Oct 10, 2019
    closes #5807
  5. Fixed timer tasks schedule during app pause.

    NathanSweet committed Oct 10, 2019
    closes #5810
Commits on Oct 7, 2019
  1. Fixed incorrect sizing of BitmapFontCache#pageGlyphIndicies.

    NathanSweet committed Oct 7, 2019
  2. [scene2d.ui] Table#getRow now returns -1 when over the table but not …

    NathanSweet committed Oct 7, 2019
    …over a row (used to return the last row).
Commits on Oct 6, 2019
  1. Made I18NBundle.get non final

    maltaisn committed Oct 6, 2019
Commits on Oct 4, 2019
  1. fix broken isButtonJustPressed in GWT backend, fixes #5805 (#5806)

    mgsx-dev authored and MobiDevelop committed Oct 4, 2019
Commits on Oct 1, 2019
  1. Merge pull request #5804 from payne911/master

    noblemaster committed Oct 1, 2019
    Fixed 2 typos in the JavaDoc
  2. Fixed 2 typos in the JavaDoc

    payne911 committed Oct 1, 2019
    ```java
    	/** Returns the sine in radians from a lookup table. */
    	static public float sinDeg (float degrees) {
    		return Sin.table[(int)(degrees * degToIndex) & SIN_MASK];
    	}
    
    	/** Returns the cosine in radians from a lookup table. */
    	static public float cosDeg (float degrees) {
    		return Sin.table[(int)((degrees + 90) * degToIndex) & SIN_MASK];
    	}```
    
    As you can see, the documentation says the returned value is in `radians`, yet they are `degrees`. This PR fixes that.
Commits on Sep 20, 2019
  1. Merge pull request #5782 from PokeMMO/upstream/lwjgl3.2.3

    Tom-Ski committed Sep 20, 2019
    Update LWJGL3 backend to 3.2.3.
Commits on Sep 19, 2019
  1. Merge pull request #4914 from ryanastout/TangPolRespGlobal

    Tom-Ski committed Sep 19, 2019
    make TangentialAcceleration and PolarAcceleration respect global flag
  2. Merge pull request #5743 from thechubbypanda/patch-1

    Tom-Ski committed Sep 19, 2019
    Fixed inaccessible maximisation code
  3. Merge pull request #5789 from thechubbypanda/patch-2

    Tom-Ski committed Sep 19, 2019
    Fixed broken link in Lwjgl3WindowConfiguration
  4. Merge pull request #5792 from payne911/patch-1

    Tom-Ski committed Sep 19, 2019
    fix #5791 Fixing `AtlasRegion.name` documentation
  5. Merge pull request #5793 from mgsx-dev/fix/desktop/audio/mp3-position

    Tom-Ski committed Sep 19, 2019
    fix desktop mp3 position, fix #5692
  6. Merge pull request #5780 from ryanastout/3dParticleAtlases

    Tom-Ski committed Sep 19, 2019
    Have Flame store 3d particle texture atlas into save file
Commits on Sep 14, 2019
  1. fix desktop mp3 position, fix #5692

    mgsx-dev committed Sep 14, 2019
Commits on Sep 13, 2019
  1. Fixing `AtlasRegion.name` documentation

    payne911 committed Sep 13, 2019
    The JavaDoc is now accurate as of the content of that variable.
Commits on Sep 11, 2019
  1. use a constant for the string atlasAssetData. Since add was a public …

    ryanastout committed Sep 11, 2019
    …method, rather than changing the signature, added a new method for updating the atlas in the RegionInfluencer. It makes sense for there to only be a single atlas because the BillboardParticleBatch is only capable of using one texture at a time.
  2. rather than using the atlas file's absolute path, call assetManager.g…

    ryanastout committed Sep 11, 2019
    …etAssetFileName to get the atlas's location
Commits on Sep 9, 2019
  1. fixed broken link

    thechubbypanda committed Sep 9, 2019
  2. removed broken import

    thechubbypanda committed Sep 9, 2019
Commits on Sep 8, 2019
  1. Merge pull request #5714 from MrStahlfelge/safe_insets

    noblemaster committed Sep 8, 2019
    Android/iOS: Added methods to get safe area insets
Commits on Sep 4, 2019
  1. Fixed ArraySelection#validate() not calling changed().

    NathanSweet committed Sep 4, 2019
Older
You can’t perform that action at this time.