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Commits on Feb 16, 2017
  1. Prevent potential crashes in IOSApplication due to audio being unavai…

    …lable (#4604)
    
    * Check if OALAudioSession and OALSimpleAudio instances are not null before using them.
    
    * Update robovm IOSNet implementation.
    
    * MOE: Check if audio instances are not null before using them in IOSApplication.
    CoderBaron committed with Tom-Ski Feb 16, 2017
Commits on Feb 12, 2017
  1. Fixed IOSNet openURI (#4598)

    rolandvigh committed with Tom-Ski Feb 12, 2017
Commits on Feb 10, 2017
  1. MeshBuilder error using Short.MAX_VALUE vertices (#4599)

    MeshBuilder will give an error when trying to use Short.MAX_VALUE vertices in a mesh.  This means meshes created using MeshBuilder can only use (Short.MAX_VALUE - 1) total vertices.
    
    A use case requiring the change would be a mesh pooling implementation using MeshBuilder currently needs to check against the size of (Short.MAX_VALUE - 1) instead of the actual number of vertices allocated in the mesh.
    Bolt-Head committed with xoppa Feb 10, 2017
Commits on Feb 5, 2017
Commits on Feb 3, 2017
Commits on Jan 31, 2017
  1. Opening up more of FrameBuffer

    badlogic committed Jan 31, 2017
  2. GLFramebuffer is now protected.

    badlogic committed Jan 31, 2017
Commits on Jan 25, 2017
  1. + Added mappings for Xbox 360 Controller on Linux (#4438)

    + Added button code for pressing in thumbsticks
    + Fixed typo where bumpers were referred to as axis, instead of triggers
    WilliamHayward committed with Tom-Ski Jan 25, 2017
  2. Fix #4001 (#4521)

    intrigus committed with Tom-Ski Jan 25, 2017
  3. Update Sound Manager 2 (#4426)

    intrigus committed with Tom-Ski Jan 25, 2017
  4. added newEmitter method (#4559)

    This makes it easier for subclasses of ParticleEffect to create custom
    emitters.
    serpent7776 committed with Tom-Ski Jan 25, 2017
  5. update changes

    Tom-Ski committed Jan 25, 2017
  6. Added support for Multi-OS Engine 1.3.0-beta-2 (#4563)

    [general]
    - Updated moe-core and moe-ios jars to ones from MOE 1.3.0-beta-2
    - Minor code cleanup
    - Updated MOE versions to 1.3.0-beta-2
    - Fixed bug in SharedLibraryLoader caused by change in MOE
    
    [gdx-setup]
    - Updated project files in GdxSetup.java
    - Template build.gradle was updated and now properly handles resources via "ASSET_PATH"
    - Deprecated files were removed
    - Default and Icon images were moved to the appropriate location (Xcode target's folder)
    - Updated Xcode project's layout
    
    [test]
    - Updated MOE test project
    - Test now runs BulletTestCollection
    liliomk committed with Tom-Ski Jan 25, 2017
Commits on Jan 24, 2017
  1. Fix Pixmap changes in gwt

    Tom-Ski committed Jan 24, 2017
Commits on Jan 23, 2017
  1. Add Pixmap changes to CHANGES

    Tom-Ski committed Jan 23, 2017
Commits on Jan 22, 2017
Commits on Jan 20, 2017
  1. fix app crashed by call window() (#4547)

    fix app crashed by call window()
    tianqiujie committed with Tom-Ski Jan 20, 2017
Commits on Jan 18, 2017
Commits on Jan 17, 2017
  1. Add useful method (#4093)

    * Add useful method
    
    * Update Matcher.java
    
    * Initialize string builder with string size
    VinceAngel committed with MobiDevelop Jan 17, 2017
Commits on Jan 16, 2017
  1. Fixed performance regression in Lwjgl3GL20, copying buffers using Buf…

    …fer#put is a lot faster than using BufferUtils on desktop JVMs. Fixed issue in BaseShader, returned attribute locations array was to big
    badlogic committed Jan 16, 2017
Commits on Jan 13, 2017
  1. Android NDK update to r13b

    Tom-Ski committed on GitHub Jan 13, 2017
  2. Apply vertex color alpha scaling to default shader in CameraGroupStra…

    …tegy. See #1815 for original issue.
    code-disaster committed Jan 13, 2017
Commits on Jan 12, 2017
  1. Fix #3842 (#4529)

    intrigus committed with Tom-Ski Jan 12, 2017
Commits on Jan 11, 2017
Commits on Jan 10, 2017
Commits on Jan 6, 2017
  1. Clean up VertexAttribute and expose expert constructors (#4395)

    * Clean up VertexAttribute and expose expert constructors
    
    * Clean up VertexAttribute and expose expert constructors (revised)
    
    * VertexArray short support
    cypherdare committed with xoppa Jan 6, 2017