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Pixmap bad compression exception on iOS devices #2362
I am developing a game using Libgdx for Android and iOS devices.
The game runs great on Android devices and iOS Simulator.
However, I am facing issue when I try to deploy application on real iOS device.
Application get installed and could not load the images with following error logs.
Any help would be appreciated.
Sorry if this is not an actual issue for LibGdx , I am not sure , so posted here.