Join GitHub today
GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.
Sign upError after update #3498
Closed
Error after update #3498
Comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I get a error after update the source code from Git yesterday. The error is in particles. The trace is:
com.badlogic.gdx.utils.GdxRuntimeException: Not enough indices ( offset=0, count=16, max=0 )
at com.badlogic.gdx.graphics.Mesh.extendBoundingBox(Mesh.java:618)
at com.badlogic.gdx.graphics.Mesh.extendBoundingBox(Mesh.java:605)
at com.badlogic.gdx.graphics.Mesh.calculateBoundingBox(Mesh.java:587)
at com.badlogic.gdx.graphics.g3d.model.MeshPart.update(MeshPart.java:124)
at com.badlogic.gdx.graphics.g3d.particles.batches.PointSpriteParticleBatch.flush(PointSpriteParticleBatch.java:136)
at com.badlogic.gdx.graphics.g3d.particles.batches.BufferedParticleBatch.end(BufferedParticleBatch.java:38)
at com.badlogic.gdx.graphics.g3d.particles.ParticleSystem.end(ParticleSystem.java:77)
at com.bentivis.exploraft.particles.Particles.render(Particles.java:84)
at com.bentivis.exploraft.Game.render(Game.java:620)
at com.badlogic.gdx.CustomGame.render(CustomGame.java:55)
at com.bentivis.exploraft.Main.render(Main.java:113)
at com.badlogic.gdx.backends.lwjgl.CustomLwjglApplication.doCicle(CustomLwjglApplication.java:110)
at com.badlogic.gdx.backends.lwjgl.CustomLwjglApplication$1.run(CustomLwjglApplication.java:149)
I tryed to solve, but no sucess.
Thanks
Massonetto