• A Quick Outline
  • The Gory Details
  • Creating the libGDX application
  • Draw frame in the render() method
  • Camera State Machine
  • Preparing the Camera
  • Showing the Camera preview
  • Taking a picture
  • Taking the libGDX screenshot
  • Merging the screenshot and the Camera picture together
  • Saving the resulting image as a Jpeg
  • Stoping the preview
  • Fixing Screen and Camera resolution discrepancies
  • Some Notes
  • Note
  • Another note
  • Last note
  • The Code
  • Android Project
  • Base Project