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more work done on sprite engine

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commit 416dc9971916e3030cd06eb938d3b9013f941a96 1 parent ea2739e
Sébastien Métrot authored
Showing with 345 additions and 62 deletions.
  1. +180 −59 doc/Doxyfile
  2. +32 −3 include/nuiSpriteView.h
  3. +133 −0 src/Sprites/nuiSpriteView.cpp
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239 doc/Doxyfile
@@ -1,4 +1,4 @@
-# Doxyfile 1.5.8
+# Doxyfile 1.7.1
# This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project
@@ -54,11 +54,11 @@ CREATE_SUBDIRS = NO
# information to generate all constant output in the proper language.
# The default language is English, other supported languages are:
# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional,
-# Croatian, Czech, Danish, Dutch, Farsi, Finnish, French, German, Greek,
-# Hungarian, Italian, Japanese, Japanese-en (Japanese with English messages),
-# Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, Polish,
-# Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, Slovene,
-# Spanish, Swedish, and Ukrainian.
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German,
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian,
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak,
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
OUTPUT_LANGUAGE = English
@@ -217,14 +217,15 @@ OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
-# Doxygen selects the parser to use depending on the extension of the files it parses.
-# With this tag you can assign which parser to use for a given extension.
-# Doxygen has a built-in mapping, but you can override or extend it using this tag.
-# The format is ext=language, where ext is a file extension, and language is one of
-# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP,
-# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat
-# .inc files as Fortran files (default is PHP), and .f files as C (default is Fortran),
-# use: inc=Fortran f=C
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given extension.
+# Doxygen has a built-in mapping, but you can override or extend it using this
+# tag. The format is ext=language, where ext is a file extension, and language
+# is one of the parsers supported by doxygen: IDL, Java, Javascript, CSharp, C,
+# C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, C++. For instance to make
+# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C
+# (default is Fortran), use: inc=Fortran f=C. Note that for custom extensions
+# you also need to set FILE_PATTERNS otherwise the files are not read by doxygen.
EXTENSION_MAPPING =
@@ -396,6 +397,12 @@ HIDE_SCOPE_NAMES = YES
SHOW_INCLUDE_FILES = YES
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen
+# will list include files with double quotes in the documentation
+# rather than with sharp brackets.
+
+FORCE_LOCAL_INCLUDES = NO
+
# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
# is inserted in the documentation for inline members.
@@ -415,6 +422,16 @@ SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
+# will sort the (brief and detailed) documentation of class members so that
+# constructors and destructors are listed first. If set to NO (the default)
+# the constructors will appear in the respective orders defined by
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the
# hierarchy of group names into alphabetical order. If set to NO (the default)
# the group names will appear in their defined order.
@@ -504,12 +521,12 @@ SHOW_NAMESPACES = NO
FILE_VERSION_FILTER =
-# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by
-# doxygen. The layout file controls the global structure of the generated output files
-# in an output format independent way. The create the layout file that represents
-# doxygen's defaults, run doxygen with the -l option. You can optionally specify a
-# file name after the option, if omitted DoxygenLayout.xml will be used as the name
-# of the layout file.
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
+# by doxygen. The layout file controls the global structure of the generated
+# output files in an output format independent way. The create the layout file
+# that represents doxygen's defaults, run doxygen with the -l option.
+# You can optionally specify a file name after the option, if omitted
+# DoxygenLayout.xml will be used as the name of the layout file.
LAYOUT_FILE =
@@ -639,7 +656,8 @@ EXAMPLE_PATH = ../examples \
# and *.h) to filter out the source-files in the directories. If left
# blank all files are included.
-EXAMPLE_PATTERNS = *.cpp *.h
+EXAMPLE_PATTERNS = *.cpp \
+ *.h
# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
# searched for input files to be used with the \include or \dontinclude
@@ -799,6 +817,37 @@ HTML_FOOTER =
HTML_STYLESHEET =
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output.
+# Doxygen will adjust the colors in the stylesheet and background images
+# according to this color. Hue is specified as an angle on a colorwheel,
+# see http://en.wikipedia.org/wiki/Hue for more information.
+# For instance the value 0 represents red, 60 is yellow, 120 is green,
+# 180 is cyan, 240 is blue, 300 purple, and 360 is red again.
+# The allowed range is 0 to 359.
+
+HTML_COLORSTYLE_HUE = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
+# the colors in the HTML output. For a value of 0 the output will use
+# grayscales only. A value of 255 will produce the most vivid colors.
+
+HTML_COLORSTYLE_SAT = 100
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to
+# the luminance component of the colors in the HTML output. Values below
+# 100 gradually make the output lighter, whereas values above 100 make
+# the output darker. The value divided by 100 is the actual gamma applied,
+# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2,
+# and 100 does not change the gamma.
+
+HTML_COLORSTYLE_GAMMA = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
+# page will contain the date and time when the page was generated. Setting
+# this to NO can help when comparing the output of multiple runs.
+
+HTML_TIMESTAMP = YES
+
# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
# files or namespaces will be aligned in HTML using tables. If set to
# NO a bullet list will be used.
@@ -821,7 +870,8 @@ HTML_DYNAMIC_SECTIONS = YES
# directory and running "make install" will install the docset in
# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find
# it at startup.
-# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information.
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
+# for more information.
GENERATE_DOCSET = NO
@@ -839,6 +889,16 @@ DOCSET_FEEDNAME = "Doxygen generated docs"
DOCSET_BUNDLE_ID = org.doxygen.Project
+# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify
+# the documentation publisher. This should be a reverse domain-name style
+# string, e.g. com.mycompany.MyDocSet.documentation.
+
+DOCSET_PUBLISHER_ID = org.doxygen.Publisher
+
+# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
+
+DOCSET_PUBLISHER_NAME = Publisher
+
# If the GENERATE_HTMLHELP tag is set to YES, additional index files
# will be generated that can be used as input for tools like the
# Microsoft HTML help workshop to generate a compiled HTML help file (.chm)
@@ -883,10 +943,10 @@ BINARY_TOC = YES
TOC_EXPAND = YES
-# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER
-# are set, an additional index file will be generated that can be used as input for
-# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated
-# HTML documentation.
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated
+# that can be used as input for Qt's qhelpgenerator to generate a
+# Qt Compressed Help (.qch) of the generated HTML documentation.
GENERATE_QHP = NO
@@ -900,7 +960,7 @@ QCH_FILE =
# Qt Help Project output. For more information please see
# http://doc.trolltech.com/qthelpproject.html#namespace
-QHP_NAMESPACE =
+QHP_NAMESPACE = org.doxygen.Project
# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating
# Qt Help Project output. For more information please see
@@ -908,20 +968,24 @@ QHP_NAMESPACE =
QHP_VIRTUAL_FOLDER = doc
-# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add.
-# For more information please see
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to
+# add. For more information please see
# http://doc.trolltech.com/qthelpproject.html#custom-filters
QHP_CUST_FILTER_NAME =
-# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see
-# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">Qt Help Project / Custom Filters</a>.
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the
+# custom filter to add. For more information please see
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">
+# Qt Help Project / Custom Filters</a>.
QHP_CUST_FILTER_ATTRS =
-# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
+# project's
# filter section matches.
-# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">Qt Help Project / Filter Attributes</a>.
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">
+# Qt Help Project / Filter Attributes</a>.
QHP_SECT_FILTER_ATTRS =
@@ -932,6 +996,23 @@ QHP_SECT_FILTER_ATTRS =
QHG_LOCATION =
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files
+# will be generated, which together with the HTML files, form an Eclipse help
+# plugin. To install this plugin and make it available under the help contents
+# menu in Eclipse, the contents of the directory containing the HTML and XML
+# files needs to be copied into the plugins directory of eclipse. The name of
+# the directory within the plugins directory should be the same as
+# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before
+# the help appears.
+
+GENERATE_ECLIPSEHELP = NO
+
+# A unique identifier for the eclipse help plugin. When installing the plugin
+# the directory name containing the HTML and XML files should also have
+# this name.
+
+ECLIPSE_DOC_ID = org.doxygen.Project
+
# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
# top of each HTML page. The value NO (the default) enables the index and
# the value YES disables it.
@@ -945,20 +1026,18 @@ ENUM_VALUES_PER_LINE = 1
# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
# structure should be generated to display hierarchical information.
-# If the tag value is set to FRAME, a side panel will be generated
+# If the tag value is set to YES, a side panel will be generated
# containing a tree-like index structure (just like the one that
# is generated for HTML Help). For this to work a browser that supports
-# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+,
-# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are
-# probably better off using the HTML help feature. Other possible values
-# for this tag are: HIERARCHIES, which will generate the Groups, Directories,
-# and Class Hierarchy pages using a tree view instead of an ordered list;
-# ALL, which combines the behavior of FRAME and HIERARCHIES; and NONE, which
-# disables this behavior completely. For backwards compatibility with previous
-# releases of Doxygen, the values YES and NO are equivalent to FRAME and NONE
-# respectively.
-
-GENERATE_TREEVIEW = NONE
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser).
+# Windows users are probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW = NO
+
+# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories,
+# and Class Hierarchy pages using a tree view instead of an ordered list.
+
+USE_INLINE_TREES = NO
# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
# used to set the initial width (in pixels) of the frame in which the tree
@@ -966,6 +1045,11 @@ GENERATE_TREEVIEW = NONE
TREEVIEW_WIDTH = 250
+# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open
+# links to external symbols imported via tag files in a separate window.
+
+EXT_LINKS_IN_WINDOW = NO
+
# Use this tag to change the font size of Latex formulas included
# as images in the HTML documentation. The default is 10. Note that
# when you change the font size after a successful doxygen run you need
@@ -974,6 +1058,34 @@ TREEVIEW_WIDTH = 250
FORMULA_FONTSIZE = 9
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images
+# generated for formulas are transparent PNGs. Transparent PNGs are
+# not supported properly for IE 6.0, but are supported on all modern browsers.
+# Note that when changing this option you need to delete any form_*.png files
+# in the HTML output before the changes have effect.
+
+FORMULA_TRANSPARENT = YES
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box
+# for the HTML output. The underlying search engine uses javascript
+# and DHTML and should work on any modern browser. Note that when using
+# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets
+# (GENERATE_DOCSET) there is already a search function so this one should
+# typically be disabled. For large projects the javascript based search engine
+# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
+
+SEARCHENGINE = NO
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
+# implemented using a PHP enabled web server instead of at the web client
+# using Javascript. Doxygen will generate the search PHP script and index
+# file to put on the web server. The advantage of the server
+# based approach is that it scales better to large projects and allows
+# full text search. The disadvances is that it is more difficult to setup
+# and does not have live searching capabilities.
+
+SERVER_BASED_SEARCH = NO
+
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
#---------------------------------------------------------------------------
@@ -990,7 +1102,10 @@ GENERATE_LATEX = NO
LATEX_OUTPUT = latex
# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
-# invoked. If left blank `latex' will be used as the default command name.
+# invoked. If left blank `latex' will be used as the default command name.
+# Note that when enabling USE_PDFLATEX this option is only used for
+# generating bitmaps for formulas in the HTML output, but not in the
+# Makefile that is written to the output directory.
LATEX_CMD_NAME = latex
@@ -1050,6 +1165,13 @@ LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE = NO
+
#---------------------------------------------------------------------------
# configuration options related to the RTF output
#---------------------------------------------------------------------------
@@ -1201,7 +1323,7 @@ PERLMOD_PRETTY = YES
PERLMOD_MAKEVAR_PREFIX =
#---------------------------------------------------------------------------
-# Configuration options related to the preprocessor
+# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
@@ -1267,7 +1389,7 @@ EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
-# Configuration::additions related to external references
+# Configuration::additions related to external references
#---------------------------------------------------------------------------
# The TAGFILES option can be used to specify one or more tagfiles.
@@ -1310,7 +1432,7 @@ EXTERNAL_GROUPS = YES
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
-# Configuration options related to the dot tool
+# Configuration options related to the dot tool
#---------------------------------------------------------------------------
# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
@@ -1344,6 +1466,14 @@ HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = YES
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is
+# allowed to run in parallel. When set to 0 (the default) doxygen will
+# base this on the number of processors available in the system. You can set it
+# explicitly to a value larger than 0 to get control over the balance
+# between CPU load and processing speed.
+
+DOT_NUM_THREADS = 0
+
# By default doxygen will write a font called FreeSans.ttf to the output
# directory and reference it in all dot files that doxygen generates. This
# font does not include all possible unicode characters however, so when you need
@@ -1448,7 +1578,7 @@ DOT_IMAGE_FORMAT = png
# The tag DOT_PATH can be used to specify the path where the dot tool can be
# found. If left blank, it is assumed the dot tool can be found in the path.
-DOT_PATH =
+DOT_PATH = /usr/local/bin
# The DOTFILE_DIRS tag can be used to specify one or more directories that
# contain dot files that are included in the documentation (see the
@@ -1502,12 +1632,3 @@ GENERATE_LEGEND = YES
# the various graphs.
DOT_CLEANUP = YES
-
-#---------------------------------------------------------------------------
-# Options related to the search engine
-#---------------------------------------------------------------------------
-
-# The SEARCHENGINE tag specifies whether or not a search engine should be
-# used. If set to NO the values of all tags below this one will be ignored.
-
-SEARCHENGINE = NO
View
35 include/nuiSpriteView.h
@@ -22,7 +22,6 @@ class nuiSpriteFrame
void SetRect(const nuiRect& rRect);
void SetHandle(float x, float y);
- const nglPath& GetTexturePath() const;
nuiTexture* GetTexture() const;
const nuiRect& GetRect();
@@ -35,19 +34,49 @@ class nuiSpriteFrame
float mX, mY; ///< Handle position
};
+class nuiSpriteAnimation
+{
+public:
+ nuiSpriteAnimation();
+ virtual ~nuiSpriteAnimation();
+
+ int32 GetFrameCount() const;
+ void AddFrame(nuiSpriteFrame* pFrame);
+ const nuiSpriteFrame* GetFrame(int32 index) const;
+
+ void SetDuration(float seconds);
+ void SetFPS(float FPS);
+ float GetDuration() const;
+ float GetFPS() const;
+
+ void SetName(const nglString& rName);
+ const nglString& GetName() const;
+
+protected:
+ nglString mName;
+ std::vector<nuiSpriteFrame*> mpFrames;
+ float mFPS;
+};
+
class nuiSpriteDef
{
public:
nuiSpriteDef();
virtual ~nuiSpriteDef();
+ void AddAnimation(nuiSpriteAnimation* pAnim);
+ int32 GetAnimationCount() const;
+ const nuiSpriteAnimation* GetAnimation(int32 index) const;
+
+protected:
+ std::vector<nuiSpriteAnimation*> mpAnimations;
};
class nuiSprite : public nuiObject
{
public:
- nuiSprite();
+ nuiSprite(nuiSpriteDef* pSpriteDef);
virtual ~nuiSprite();
const nuiSpriteDef& GetDefinition() const;
@@ -56,7 +85,7 @@ class nuiSprite : public nuiObject
int32 GetStateCount() const;
const nglString& GetStateName(int32 index) const;
- int32 GetState(int32 index) const;
+ int32 GetState() const;
void SetState(int32 index);
};
View
133 src/Sprites/nuiSpriteView.cpp
@@ -7,4 +7,137 @@
#include "nui.h"
#include "nuiSpriteView.h"
+#include "nuiTexture.h"
+// class nuiSpriteFrame
+nuiSpriteFrame::nuiSpriteFrame()
+: mpTexture(NULL),
+ mX(0),
+ mY(0)
+{
+}
+
+nuiSpriteFrame::~nuiSpriteFrame()
+{
+ if (mpTexture)
+ mpTexture->Release();
+}
+
+bool nuiSpriteFrame::SetTexture(nuiTexture* pTexture, const nuiRect& rRect)
+{
+ if (mpTexture)
+ mpTexture->Release();
+ mpTexture = pTexture;
+ mpTexture->Acquire();
+ mRect = rRect;
+ return true;
+}
+
+bool nuiSpriteFrame::SetTexture(const nglPath& rPath, const nuiRect& rRect)
+{
+ if (mpTexture)
+ mpTexture->Release();
+ mpTexture = nuiTexture::GetTexture(rPath);
+ mRect = rRect;
+ return mpTexture != NULL;
+}
+
+bool nuiSpriteFrame::SetTexture(const nglPath& rPath)
+{
+ if (!SetTexture(rPath, nuiRect()))
+ return false;
+
+ mRect = nuiRect((float)mpTexture->GetWidth(), (float)mpTexture->GetHeight());
+
+}
+
+void nuiSpriteFrame::SetRect(const nuiRect& rRect)
+{
+ mRect = rRect;
+}
+
+void nuiSpriteFrame::SetHandle(float x, float y)
+{
+ mX = x;
+ mY = y;
+}
+
+nuiTexture* nuiSpriteFrame::GetTexture() const
+{
+ return mpTexture;
+}
+
+const nuiRect& nuiSpriteFrame::GetRect()
+{
+ return mRect;
+}
+
+float nuiSpriteFrame::GetHandleX() const
+{
+ return mX;
+}
+
+float nuiSpriteFrame::GetHandleY() const
+{
+ return mY;
+}
+
+//////////////////////////////////////////////////////
+// class nuiSpriteAnimation
+nuiSpriteAnimation::nuiSpriteAnimation()
+: mFPS(10)
+{
+
+}
+
+nuiSpriteAnimation::~nuiSpriteAnimation()
+{
+ for (int32 i = 0; i < mpFrames.size(); i++)
+ delete mpFrames[i];
+}
+
+int32 nuiSpriteAnimation::GetFrameCount() const
+{
+ return mpFrames.size();
+}
+
+void nuiSpriteAnimation::AddFrame(nuiSpriteFrame* pFrame)
+{
+ mpFrames.push_back(pFrame);
+}
+
+const nuiSpriteFrame* nuiSpriteAnimation::GetFrame(int32 index) const
+{
+ return mpFrames[index];
+}
+
+void nuiSpriteAnimation::SetDuration(float seconds)
+{
+ mFPS = seconds / (float)GetFrameCount();
+}
+
+void nuiSpriteAnimation::SetFPS(float FPS)
+{
+ mFPS = FPS;
+}
+
+float nuiSpriteAnimation::GetDuration() const
+{
+ return mFPS * GetFrameCount();
+}
+
+float nuiSpriteAnimation::GetFPS() const
+{
+ return mFPS;
+}
+
+void nuiSpriteAnimation::SetName(const nglString& rName)
+{
+ mName = rName;
+}
+
+const nglString& nuiSpriteAnimation::GetName() const
+{
+ return mName;
+}
+
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