Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
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Latest commit e55e88a Feb 22, 2017 @hizzlekizzle hizzlekizzle committed on GitHub Update n64-aa-crt.cgp
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3dfx Major refactory. Jun 30, 2015
anti-aliasing add guest's aa-shader-4.o-level2 shaders and presets Jan 27, 2017
auto-box Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON Jun 29, 2013
bicubic Change some licenses to MIT. Jul 10, 2015
blurs Update sharpsmoother to guest's latest Jan 27, 2017
borders add opacity setting to imgborder shader Oct 21, 2016
cgp Update n64-aa-crt.cgp Feb 22, 2017
crt remove wpos Feb 19, 2017
ddt Forgot to add ddt-sharp preset. Apr 5, 2016
denoisers Small change in fast-bilateral shader. May 6, 2016
dithering Fix Gendither shader. Mar 29, 2016
docs Update README Feb 11, 2014
eagle Major refactory. Jun 30, 2015
handheld Update handheld color shaders to version 8. Dec 30, 2016
hqx Use TEXCOORD semantics in all shaders. Dec 22, 2014
include Merge branch 'master' of https://github.com/TroggleMonkey/common-shaders Jul 11, 2014
misc add ntsc-vcr shader Feb 20, 2017
motionblur add feedback motionblur Aug 30, 2015
mudlord Major refactory. Jun 30, 2015
nedi create fast-bilateral-nedi preset May 29, 2016
neon Major refactory. Jun 30, 2015
ntsc add ntsc-vcr shader Feb 20, 2017
python Add sample Python Cg script. Sep 23, 2013
quad Major refactory. Jun 30, 2015
retro add license to pixellate Jan 19, 2017
sabr Major refactory. Jun 30, 2015
scalefx add guest.r's sharpsmoother and accompanying preset Jun 26, 2016
scalehq Major refactory. Jun 30, 2015
scalenx delete old, obsolete scalefx shaders on behalf of Sp00kyFox Apr 2, 2016
sharpen Change some params in aa-shader-4.o and adaptive-sharpen. Apr 6, 2016
srgb-helpers Convert some Windows newlines to Unix newlines. May 27, 2014
test add simplified live borders to testing directory May 6, 2016
warp/shaders Change some licenses to MIT. Jul 10, 2015
waterpaint Major refactory. Jun 30, 2015
windowed Correct misspelling in windowed/README Jan 19, 2017
xbr is this a typo? Feb 22, 2017
xbrz add xbrz shaders ported by guest Dec 9, 2016
xsai Major refactory. Jun 30, 2015
xsal add xsal-xbr-fast presets from guest Dec 4, 2016
xsoft Add guest(r)'s 4xSoft Smart deBlur shader May 30, 2016
bilinear.cgp Add stock nearest and bilinear presets May 15, 2016
nearest.cgp Add stock nearest and bilinear presets May 15, 2016
stock.cg Cleanups, add frame_rotation to input struct - and add missing Apr 17, 2012