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Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
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3dfx Major refactory. Jun 30, 2015
anti-aliasing Change some params in aa-shader-4.o and adaptive-sharpen. Apr 6, 2016
auto-box Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON Jun 29, 2013
bicubic Change some licenses to MIT. Jul 10, 2015
blurs Fix black halo bug in smart-blur shader. Mar 4, 2016
borders Update external presets that use handheld shaders May 11, 2016
cgp Update external presets that use handheld shaders May 12, 2016
crt Move quilez.cg to retro folder with a standalone preset May 14, 2016
ddt Forgot to add ddt-sharp preset. Apr 5, 2016
denoisers Small change in fast-bilateral shader. May 5, 2016
dithering Fix Gendither shader. Mar 29, 2016
docs Update README Feb 11, 2014
eagle Major refactory. Jun 30, 2015
handheld Refactor handheld folder layout to match other folders May 11, 2016
hqx Use TEXCOORD semantics in all shaders. Dec 22, 2014
include Merge branch 'master' of https://github.com/TroggleMonkey/common-shaders Jul 11, 2014
misc Move scanline.cg into misc May 14, 2016
motionblur add feedback motionblur Aug 30, 2015
mudlord Major refactory. Jun 30, 2015
nedi create fast-bilateral-nedi preset May 28, 2016
neon Major refactory. Jun 30, 2015
ntsc Use correct pass1 shader in ntsc-svideo.cgp Mar 29, 2016
python Add sample Python Cg script. Sep 23, 2013
quad Major refactory. Jun 30, 2015
retro Fix sharp-bilinear preset May 14, 2016
sabr Major refactory. Jun 30, 2015
scalefx ScaleFX shaders presets now use UNIX slashes Apr 24, 2016
scalehq Major refactory. Jun 30, 2015
scalenx delete old, obsolete scalefx shaders on behalf of Sp00kyFox Apr 2, 2016
sharpen Change some params in aa-shader-4.o and adaptive-sharpen. Apr 6, 2016
srgb-helpers Convert some Windows newlines to Unix newlines. May 27, 2014
test add simplified live borders to testing directory May 6, 2016
warp/shaders Change some licenses to MIT. Jul 10, 2015
waterpaint Major refactory. Jun 30, 2015
windowed Update jinc2-sharper params Feb 4, 2016
xbr Small update. Mar 5, 2016
xsai Major refactory. Jun 30, 2015
xsal Major refactory. Jun 30, 2015
xsoft Major refactory. Jun 30, 2015
bilinear.cgp Add stock nearest and bilinear presets May 14, 2016
nearest.cgp Add stock nearest and bilinear presets May 15, 2016
stock.cg Cleanups, add frame_rotation to input struct - and add missing Apr 18, 2012
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