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Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
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Latest commit 0c9ae63 Apr 28, 2016 @Hyllian Hyllian Add Fast-Bilateral shader.
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3dfx Major refactory. Jun 30, 2015
anti-aliasing Change some params in aa-shader-4.o and adaptive-sharpen. Apr 6, 2016
auto-box Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON Jun 29, 2013
bicubic Change some licenses to MIT. Jul 10, 2015
blurs Fix black halo bug in smart-blur shader. Mar 4, 2016
borders Updates to SGB and GBP border shaders Nov 23, 2015
cgp Create GTU and GTU-Famicom 240p presets in cgp folder Feb 14, 2016
crt Add crt-super-xbr shader Apr 5, 2016
ddt Forgot to add ddt-sharp preset. Apr 5, 2016
denoisers Add Fast-Bilateral shader. Apr 28, 2016
dithering Fix Gendither shader. Mar 29, 2016
docs Update README Feb 11, 2014
eagle Major refactory. Jun 30, 2015
handheld Create plain nds-color preset Dec 22, 2015
hqx Use TEXCOORD semantics in all shaders. Dec 22, 2014
include Merge branch 'master' of https://github.com/TroggleMonkey/common-shaders Jul 11, 2014
misc split up overscan mask options Apr 10, 2016
motionblur add feedback motionblur Aug 30, 2015
mudlord Major refactory. Jun 30, 2015
nedi Update NEDI shaders. Apr 5, 2016
neon Major refactory. Jun 30, 2015
ntsc Use correct pass1 shader in ntsc-svideo.cgp Mar 29, 2016
python Add sample Python Cg script. Sep 23, 2013
quad Major refactory. Jun 30, 2015
retro Add smootheststep shader and fix others. Mar 29, 2016
sabr Major refactory. Jun 30, 2015
scalefx ScaleFX shaders presets now use UNIX slashes Apr 24, 2016
scalehq Major refactory. Jun 30, 2015
scalenx delete old, obsolete scalefx shaders on behalf of Sp00kyFox Apr 2, 2016
sharpen Change some params in aa-shader-4.o and adaptive-sharpen. Apr 6, 2016
srgb-helpers Convert some Windows newlines to Unix newlines. May 27, 2014
test Use TEXCOORD semantics in all shaders. Dec 22, 2014
warp/shaders Change some licenses to MIT. Jul 10, 2015
waterpaint Major refactory. Jun 30, 2015
windowed Update jinc2-sharper params Feb 4, 2016
xbr Small update. Mar 5, 2016
xsai Major refactory. Jun 30, 2015
xsal Major refactory. Jun 30, 2015
xsoft Major refactory. Jun 30, 2015
quilez.cg Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON Jun 29, 2013
scanline.cg Add more parameters to scanline.cg Jun 30, 2014
stock.cg Cleanups, add frame_rotation to input struct - and add missing Apr 18, 2012
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