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Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
C C++ Other
branch: master
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3dfx update 3dfx; kept old version around in a subdir, at least for awhile
anti-aliasing Add AA Shader 4.o from guest.r. And biquad shader.
auto-box Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON
bevel Add bevel shader.
bicubic Use TEXCOORD semantics in all shaders.
blurs add leilei's gendither and move Sp00kyFox's bilateral from dithering …
borders do blurring in linear colorspace, increase default blurriness
cgp Add NEDI-crt cgp
crt (tvout-tweaks.cg) Add missing parameters
ddt Fix a bug in ddt shaders.
dithering add leilei's gendither and move Sp00kyFox's bilateral from dithering …
docs Update README
eagle Use TEXCOORD semantics in all shaders.
handheld add v2 of cgwg's lcd shader. Kept original because some other things …
hqx Use TEXCOORD semantics in all shaders.
include Merge branch 'master' of https://github.com/TroggleMonkey/common-shaders
lanczos Use TEXCOORD semantics in all shaders.
misc (interlacing.cg) Add parameters to enable top field first and to allo…
motionblur fix braid-rewind on nvidia GPUs
mudlord Change half types to float. Fixes issues with Nvidia on OpenGL.
nedi Advances in NEDI shader. IQ better now.
neon Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON
ntsc Add crtglow_ntsc preset.
python Add sample Python Cg script.
quad Add AA Shader 4.o from guest.r. And biquad shader.
sabr Change half types to float. Fixes issues with Nvidia on OpenGL.
scalehq Change half types to float. Fixes issues with Nvidia on OpenGL.
scalenx delete some obsolete scalenx shaders
srgb-helpers Convert some Windows newlines to Unix newlines.
test Use TEXCOORD semantics in all shaders.
warp Use TEXCOORD semantics in all shaders.
waterpaint Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON
windowed Uniquely name Jinc2 and Lanczos2 shader parameters.
xbr-hybrid Use TEXCOORD semantics in all shaders.
xbr Improvements on Super xBR
xsai Change half types to float. Fixes issues with Nvidia on OpenGL.
xsal Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON
xsoft Change half types to float. Fixes issues with Nvidia on OpenGL.
5xbr-retro.cg Change half types to float in 5xbr-retro.cg
bead.cg Modify more shaders with shader params
blinky.cg Some fixes
pixellate.cg update mdapt to v2.6b and fix pixellate on AMD GPUs
quilez.cg Big change on naming conventions - ALWAYS USE LOWER-CASE FROM NOW ON
retro-v2.cg Add Hyllian's retro-v2 with parameters
scanline.cg Add more parameters to scanline.cg
sharp-bilinear.cg Modify more shaders with shader params
stock.cg Cleanups, add frame_rotation to input struct - and add missing
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