From 5704f06ef0bddc094b74e83e1ec6f8b15bcd2d08 Mon Sep 17 00:00:00 2001 From: Rinnegatamante Date: Thu, 4 May 2017 15:37:16 +0200 Subject: [PATCH] Removed useless delay thread call in renderer thd. --- src/psp2_ui.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/psp2_ui.cpp b/src/psp2_ui.cpp index 63c24449495..6ec2be321e6 100644 --- a/src/psp2_ui.cpp +++ b/src/psp2_ui.cpp @@ -116,8 +116,6 @@ static int renderThread(unsigned int args, void* arg){ vita2d_wait_rendering_done(); vita2d_swap_buffers(); sceKernelSignalSema(GPU_Cleanup_Mutex, 1); - - sceKernelDelayThread(1000); }