redream is a work-in-progress SEGA Dreamcast emulator written in C for Mac, Linux and Windows.
The latest pre-built binaries can be found on the downloads page.
Start by cloning the repository and setting up a build directory.
git clone https://github.com/inolen/redream.git mkdir redream_build cd redream_build
Next, generate a makefile or project file for your IDE of choice. For more info on the supported IDEs, checkout the CMake documentation.
# Makefile cmake -DCMAKE_BUILD_TYPE=RELEASE ../redream # Xcode project cmake -G "Xcode" ../redream # Visual Studio project cmake -G "Visual Studio 14 Win64" ../redream
Finally, you can either run
make from the command line if you've generated a Makefile or load up the project file and compile the code from inside of your IDE.
Report bugs via the GitHub issue queue.