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(OIT-only) Dino Crisis - Inventory screen #76

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twinaphex opened this Issue Jun 30, 2018 · 4 comments

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twinaphex commented Jun 30, 2018

Tested version: f367821

The inventory screen is rendered incorrectly with the OIT renderer.

image

Go to 13:03 in this video:

https://www.youtube.com/watch?v=j3PDhFqE6Bo

You can see there how the menu is supposed to be displayed on a real Dreamcast.

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twinaphex commented Jun 30, 2018

It is rendered correctly with the non-OIT renderer -

image

@twinaphex twinaphex changed the title (OIT) Dino Crisis - Inventory screen (OIT-only) Dino Crisis - Inventory screen Jun 30, 2018

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flyinghead commented Jun 30, 2018

Should be fixed by my latest commits as well

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twinaphex commented Jun 30, 2018

Cannot proceed unfortunately due to this issue -

0(150) : error C1317: qualified actual parameter #1 cannot be converted to less qualified parameter ("pixel.22")

I tried removing const in a bunch of places and it just isn't working.

GL_DEBUG in RetroArch is not helping either pinpoint the exact corresponding line.

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twinaphex commented Jun 30, 2018

Fixed as of this commit @flyinghead - thanks!

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@twinaphex twinaphex closed this Jun 30, 2018

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