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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
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twinaphex Merge pull request #221 from jdgleaver/hide-options
Further sanitise core options
Latest commit c4b1d67 Jul 17, 2019
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apu GTK: Use C++ memory allocation. May 14, 2019
data Cheats: Use "name" instead of "description". Allow whitespace. Jun 4, 2018
docs Update changes.txt, appveyor.yml. Apr 23, 2019
filter libretro: Use 565 format for NTSC filter. Mar 31, 2019
gtk GTK: Add explicit operator= to binding Jun 19, 2019
jma Remove useless 'register' storage class. Nov 17, 2018
libretro Use consistent 'Light Gun' naming Jul 17, 2019
macosx Revert to higher APU clock. Apr 12, 2019
shaders Shaders: Use GL_X_MIPMAP_X with mipmap_input. Apr 3, 2019
unix Only show if DisplayTime is enabled in settings May 12, 2019
unzip Remove useless 'register' storage class. Nov 17, 2018
win32 win32: reset d3d viewport before clearing (snes9xgit#531) May 20, 2019
.gitignore win32: include ddraw libs, compile with ddraw support by default Jun 24, 2018
.gitmodules win32: add glslang submodule, compile with USE_SLANG Jan 31, 2019
65c816.h Missed a couple. Nov 15, 2018
LICENSE Update some documents. Feb 26, 2019
README.md Update README.md Mar 17, 2019
appveyor.yml Update changes.txt, appveyor.yml. Apr 23, 2019
bml.cpp Use helper function. Jun 5, 2019
bml.h C++ification of bml parser. Jun 3, 2019
bsx.cpp Fix unused variables. Nov 17, 2018
bsx.h Use a license stub everywhere. Nov 15, 2018
c4.cpp Use a license stub everywhere. Nov 15, 2018
c4.h Use a license stub everywhere. Nov 15, 2018
c4emu.cpp C4: Do the sign extend manually. Feb 13, 2019
cheats.cpp Use a license stub everywhere. Nov 15, 2018
cheats.h Reduce manual allocation in BML parser and cheats. May 14, 2019
cheats2.cpp Reduce manual allocation in BML parser and cheats. May 14, 2019
clip.cpp Use a license stub everywhere. Nov 15, 2018
conffile.cpp Use a license stub everywhere. Nov 15, 2018
conffile.h Use a license stub everywhere. Nov 15, 2018
controls.cpp Fix problems with pull request. Mar 10, 2019
controls.h Use a license stub everywhere. Nov 15, 2018
cpu.cpp Use a license stub everywhere. Nov 15, 2018
cpuaddr.h Use a license stub everywhere. Nov 15, 2018
cpuexec.cpp Fix Chou Aniki. Remove hack. Mar 9, 2019
cpuexec.h Use a license stub everywhere. Nov 15, 2018
cpumacro.h Use a license stub everywhere. Nov 15, 2018
cpuops.cpp Fix Chou Aniki. Remove hack. Mar 9, 2019
cpuops.h Use a license stub everywhere. Nov 15, 2018
crosshairs.cpp Use a license stub everywhere. Nov 15, 2018
crosshairs.h Use a license stub everywhere. Nov 15, 2018
debug.cpp Use a license stub everywhere. Nov 15, 2018
debug.h Use a license stub everywhere. Nov 15, 2018
display.h Use a license stub everywhere. Nov 15, 2018
dma.cpp Use a license stub everywhere. Nov 15, 2018
dma.h Use a license stub everywhere. Nov 15, 2018
dsp.cpp Use a license stub everywhere. Nov 15, 2018
dsp.h Use a license stub everywhere. Nov 15, 2018
dsp1.cpp Use a license stub everywhere. Nov 15, 2018
dsp2.cpp Use a license stub everywhere. Nov 15, 2018
dsp3.cpp Use a license stub everywhere. Nov 15, 2018
dsp4.cpp Use a license stub everywhere. Nov 15, 2018
font.h Add special S9xDisplayStringType to pass additional info. Dec 12, 2018
fxdbg.cpp Use a license stub everywhere. Nov 15, 2018
fxemu.cpp Revert "SFX: Make SFX2 1/3 faster than 1.59.2." May 31, 2019
fxemu.h Use a license stub everywhere. Nov 15, 2018
fxinst.cpp Use a license stub everywhere. Nov 15, 2018
fxinst.h Use a license stub everywhere. Nov 15, 2018
getset.h Use a license stub everywhere. Nov 15, 2018
gfx.cpp Only show if DisplayTime is enabled in settings May 12, 2019
gfx.h Recorrect green bit math. Apr 1, 2019
globals.cpp Remove most of GFX_MULTI_FORMAT. Mar 7, 2019
language.h Use a license stub everywhere. Nov 15, 2018
loadzip.cpp Use a license stub everywhere. Nov 15, 2018
logger.cpp Get rid of "ignore" warnings. Nov 18, 2018
logger.h Use a license stub everywhere. Nov 15, 2018
memmap.cpp Round up calculated size to next 8k for bad hacks. Apr 14, 2019
memmap.h Use a license stub everywhere. Nov 15, 2018
messages.h BUildfix for PS3 - error: comma at end of enumerator list Dec 29, 2018
missing.h Use a license stub everywhere. Nov 15, 2018
movie.cpp Get rid of "ignore" warnings. Nov 18, 2018
movie.h Use a license stub everywhere. Nov 15, 2018
msu1.cpp Restore MSU1_AUDIO_POS. Apr 17, 2019
msu1.h Fix Windows build. Tweak XAudio a bit. Feb 9, 2019
netplay.cpp Merge pull request snes9xgit#428 from CapnCrinklepants/master Mar 10, 2019
netplay.h Merge pull request snes9xgit#428 from CapnCrinklepants/master Mar 10, 2019
obc1.cpp Use a license stub everywhere. Nov 15, 2018
obc1.h Use a license stub everywhere. Nov 15, 2018
pixform.h Proper 16-bit color conversion. Mar 21, 2019
port.h Remove most of GFX_MULTI_FORMAT. Mar 7, 2019
ppu.cpp Fix Chou Aniki. Remove hack. Mar 9, 2019
ppu.h Fix PPU blending with unoptimized change. Mar 7, 2019
sa1.cpp Reduced version of Vitor's fix for SA1 speed throttle. Jan 8, 2019
sa1.h Use a license stub everywhere. Nov 15, 2018
sa1cpu.cpp Revert "Don't spin when SA1 is stopped." Jan 14, 2019
sar.h Use a license stub everywhere. Nov 15, 2018
screenshot.cpp Use a license stub everywhere. Nov 15, 2018
screenshot.h Use a license stub everywhere. Nov 15, 2018
sdd1.cpp Use a license stub everywhere. Nov 15, 2018
sdd1.h Use a license stub everywhere. Nov 15, 2018
sdd1emu.cpp Use a license stub everywhere. Nov 15, 2018
sdd1emu.h Use a license stub everywhere. Nov 15, 2018
server.cpp Merge pull request snes9xgit#428 from CapnCrinklepants/master Mar 10, 2019
seta.cpp Use a license stub everywhere. Nov 15, 2018
seta.h Use a license stub everywhere. Nov 15, 2018
seta010.cpp Use a license stub everywhere. Nov 15, 2018
seta011.cpp Use a license stub everywhere. Nov 15, 2018
seta018.cpp Use a license stub everywhere. Nov 15, 2018
sha256.cpp (PS3) Buildfixes Aug 29, 2018
sha256.h Add bml parser and sha256 sum support. Apr 24, 2018
snapshot.cpp Reduced version of Vitor's fix for SA1 speed throttle. Jan 8, 2019
snapshot.h Use a license stub everywhere. Nov 15, 2018
snes9x.cpp Only show if DisplayTime is enabled in settings May 12, 2019
snes9x.h Only show if DisplayTime is enabled in settings May 12, 2019
spc7110.cpp Use a license stub everywhere. Nov 15, 2018
spc7110.h Use a license stub everywhere. Nov 15, 2018
spc7110dec.cpp Get rid of some more warnings Feb 23, 2019
spc7110dec.h Get rid of some more warnings Feb 23, 2019
spc7110emu.cpp Add support for Tengai Makyou Zero English patch mapping Oct 23, 2017
spc7110emu.h Initial 1.52 import Sep 25, 2010
srtc.cpp Use a license stub everywhere. Nov 15, 2018
srtc.h Use a license stub everywhere. Nov 15, 2018
srtcemu.cpp Initial 1.52 import Sep 25, 2010
srtcemu.h Initial 1.52 import Sep 25, 2010
statemanager.cpp Move statemanager to s9x folder, add rewind support to unix port Mar 29, 2012
statemanager.h Move statemanager to s9x folder, add rewind support to unix port Mar 29, 2012
stream.cpp Use a license stub everywhere. Nov 15, 2018
stream.h Use a license stub everywhere. Nov 15, 2018
tile.cpp Select brightness function in tile renderer. Mar 27, 2019
tile.h Use a license stub everywhere. Nov 15, 2018

README.md

Snes9x

Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

This is the official source code repository for the Snes9x project.

Please check the Wiki for additional information.

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