diff --git a/build/Makefile.rules b/build/Makefile.rules index 79383f3e..a5952769 100644 --- a/build/Makefile.rules +++ b/build/Makefile.rules @@ -1,4 +1,4 @@ -TARGET_NAME ?= snes9x_next +TARGET_NAME ?= snes9x2010 ifeq ($(STATIC_LINKING), 1) TARGET = $(TARGET_NAME)_libretro_$(platform).a diff --git a/control b/control index f9f4585f..761415a4 100644 --- a/control +++ b/control @@ -1,9 +1,9 @@ -Package: com.libretro.snes9x_next -Name: snes9x_next +Package: com.libretro.snes9x2010 +Name: snes9x2010 Depends: Version: 0.0.1 Architecture: iphoneos-arm -Description: Libretro iOS core of SNES9x Next +Description: Libretro iOS core of Snes9x 2010 Maintainer: libretro Author: libretro Section: System diff --git a/docs/porting.html b/docs/porting.html index eb788c62..98a14621 100644 --- a/docs/porting.html +++ b/docs/porting.html @@ -7,17 +7,17 @@ - Porting SNES9x Next + Porting Snes9x 2010 -

How to Port SNES9x Next to a New Platform

+

How to Port Snes9x 2010 to a New Platform

Version: 1.52
(c) Copyright 1998 Gary Henderson

Introduction

- This is brief description of the steps to port SNES9x Next (a fork of SNES9x) to the new platform. It describes what code you have to write and what functions exist that you can make use of. It also gives some insights as to how Snes9x actually works, although that will be subject of another document yet to be written. + This is brief description of the steps to port Snes9x 2010 (a fork of Snes9x) to the new platform. It describes what code you have to write and what functions exist that you can make use of. It also gives some insights as to how Snes9x actually works, although that will be subject of another document yet to be written.

System Requirements

diff --git a/src/snes9x.h b/src/snes9x.h index 0d1a510f..922190e9 100644 --- a/src/snes9x.h +++ b/src/snes9x.h @@ -179,7 +179,7 @@ #define _SNES9X_H_ #ifndef VERSION -#define VERSION "Next" +#define VERSION "2010" #endif #ifdef __cplusplus