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Added release notes for SDL 1.2.15

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slouken committed Dec 29, 2011
1 parent 4b427e6 commit 15b9d15e515ef680af63f2f876c6a49a6e5cac36
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@@ -16,6 +16,72 @@ <H2> <A HREF="docs/index.html">API Documentation</A> </H2>

<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">

<H2> SDL 1.2.15 Release Notes </H2>
<P>
SDL 1.2.15 is a minor bug fix release.
</P>

<H3> General Notes </H3>

<BLOCKQUOTE>
<P>
Fixed assembly register clobbering in CPU info routines
</P>
<P>
Fixed memory stomp when using stretch blit on large images
</P>
<P>
Fixed pixel corruption with overlapping blits
</P>
<P>
SDL_JOYSTICK_DEVICE can be a colon separated list of joystick devices
</P>
<P>
Disabled MMX blitters since they don't compile on modern compilers
</P>
</BLOCKQUOTE>

<H3> Unix Notes </H3>

<BLOCKQUOTE>
<P>
Fixed crash in joystick code on newer Linux kernels
</P>
<P>
Fixed channel swizzling for ALSA target with 6-channel output
</P>
<P>
Use the OpenGL GLX_EXT_swap_control extension if available
</P>
</BLOCKQUOTE>

<H3> Windows Notes </H3>

<BLOCKQUOTE>
<P>
Fixed SDL_GL_ACCELERATED_VISUAL handling
</P>
<P>
Fixed occasional crash handling WM_ACTIVATEAPP in Direct X code
</P>
<P>
Fixed application state handling with ALT-Tab
</P>
<P>
Fixed UTF-8 decoding of Russian characters
</P>
</BLOCKQUOTE>

<H3> Mac OS X Notes </H3>

<BLOCKQUOTE>
<P>
Fixed building and running on Mac OS X 10.7 (Lion)
</P>
</BLOCKQUOTE>

<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">

<H2> SDL 1.2.14 Release Notes </H2>
<P>
SDL 1.2.14 is a significant bug fix release and a recommended update.

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