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Fixed warnings in -pedantic mode

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slouken committed Feb 26, 2006
1 parent 53cc50e commit 21a60198880333d99936b406b9fe6d03a6b64768
Showing with 15 additions and 29 deletions.
  1. +1 −0 test/testdyngl.c
  2. +2 −6 test/testgl.c
  3. +5 −7 test/testoverlay.c
  4. +7 −9 test/testoverlay2.c
  5. +0 −7 test/testsem.c
@@ -42,6 +42,7 @@ void* get_funcaddr(const char* p)
printf("Unable to get function pointer for %s\n",p);
quit(1);
}
return NULL;
}

typedef struct
@@ -245,8 +245,6 @@ void DrawLogoCursor(void)
static int w, h;
int x, y;

SDL_Surface *screen = SDL_GetVideoSurface();

if ( ! cursor_texture ) {
SDL_Surface *image;
GLfloat texcoord[4];
@@ -303,7 +301,6 @@ void DrawLogoTexture(void)
static int w, h;
static int delta_x = 1;
static int delta_y = 1;
static Uint32 last_moved = 0;

SDL_Surface *screen = SDL_GetVideoSurface();

@@ -377,7 +374,6 @@ void DrawLogoBlit(void)
static int w, h;
static int delta_x = 1;
static int delta_y = 1;
static Uint32 last_moved = 0;

SDL_Rect dst;
SDL_Surface *screen = SDL_GetVideoSurface();
@@ -657,7 +653,7 @@ int RunGLTest( int argc, char* argv[],
glVertex3fv(cube[2]);
glColor3fv(color[7]);
glVertex3fv(cube[7]);
#else // flat cube
#else /* flat cube */
glColor3f(1.0, 0.0, 0.0);
glVertex3fv(cube[0]);
glVertex3fv(cube[1]);
@@ -767,7 +763,7 @@ int RunGLTest( int argc, char* argv[],

int main(int argc, char *argv[])
{
int i, logo, logocursor;
int i, logo, logocursor = 0;
int numtests;
int bpp = 0;
int slowly;
@@ -34,8 +34,6 @@ static void quit(int rc)

void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
int i;

if (monochrome)
{
#if 1 /* these are the two formulas that I found on the FourCC site... */
@@ -80,7 +78,7 @@ void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
*/
}

ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -120,7 +118,7 @@ ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -160,7 +158,7 @@ ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -193,7 +191,7 @@ ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -229,7 +227,7 @@ ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -57,8 +57,6 @@ static void quit(int rc)

void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
int i;

if (monochrome)
{
#if 1 /* these are the two formulas that I found on the FourCC site... */
@@ -92,7 +90,7 @@ void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
}
}

ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -125,7 +123,7 @@ ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -158,7 +156,7 @@ ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -191,7 +189,7 @@ ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -227,7 +225,7 @@ ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
SDL_UnlockSurface(s);
}

ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
@@ -416,7 +414,7 @@ int main(int argc, char **argv)
/* Set video mode */
if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
{
fprintf(stderr, "Couldn't set video mode: %s\n", 0, SDL_GetError());
fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
free(RawMooseData);
quit(4);
}
@@ -430,7 +428,7 @@ int main(int argc, char **argv)
MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
if (MooseFrame[i]==NULL)
{
fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", 0, SDL_GetError());
fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError());
free(RawMooseData);
quit(5);
}
@@ -13,13 +13,6 @@
static SDL_sem *sem;
int alive = 1;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
SDL_Quit();
exit(rc);
}

int ThreadFunc(void *data)
{
while ( alive ) {

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