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Use SDL_SetError instead of fprintf

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pmandin committed Aug 5, 2004
1 parent 5bc70ab commit 2307e2d239e27663d725fe3200f2e232bfbae813
Showing with 4 additions and 4 deletions.
  1. +4 −4 src/video/gem/SDL_gemvideo.c
@@ -605,7 +605,7 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
if (use_shadow1) {
GEM_buffer1 = Atari_SysMalloc(screensize, MX_PREFTTRAM);
if (GEM_buffer1==NULL) {
fprintf(stderr,"Unable to allocate shadow buffer\n");
SDL_SetError("Unable to allocate shadow buffer");
return NULL;
}
memset(GEM_buffer1, 0, screensize);
@@ -617,7 +617,7 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
if (use_shadow2) {
GEM_buffer2 = Atari_SysMalloc(screensize, MX_PREFTTRAM);
if (GEM_buffer2==NULL) {
fprintf(stderr,"Unable to allocate shadow buffer\n");
SDL_SetError("Unable to allocate shadow buffer");
return NULL;
}
memset(GEM_buffer2, 0, screensize);
@@ -671,15 +671,15 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,

if (!wind_calc(0, GEM_win_type, posx, posy, width, height, &x2, &y2, &w2, &h2)) {
GEM_FreeBuffers(this);
fprintf(stderr,"Can not calculate window attributes\n");
SDL_SetError("Can not calculate window attributes\n");
return NULL;
}

/* Create window */
GEM_handle=wind_create(GEM_win_type, x2, y2, w2, h2);
if (GEM_handle<0) {
GEM_FreeBuffers(this);
fprintf(stderr,"Can not create window\n");
SDL_SetError("Can not create window\n");
return NULL;
}

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