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Mac OS X/x86 won't build the MMX/YUV inline assembly without optimiza…
…tions
enabled (not enough registers), so for now, we only build it if we see
the __OPTIMIZE__ #define, which GCC provides when you build at -O1 or higher.
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4 deletions .
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src/video/SDL_yuv_mmx.c
+3
−3
src/video/SDL_yuv_sw.c
@@ -21,7 +21,7 @@
*/
#include " SDL_config.h"
#if (__GNUC__ > 2) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
#include " SDL_stdinc.h"
@@ -121,7 +121,7 @@ struct private_yuvhwdata {
/* The colorspace conversion functions */
#if (__GNUC__ > 2) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
extern void Color565DitherYV12MMX1X ( int *colortab, Uint32 *rgb_2_pix,
unsigned char *lum, unsigned char *cr,
unsigned char *cb, unsigned char *out,
@@ -1061,7 +1061,7 @@ SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height, Uint32 format, SDL_S
case SDL_YV12_OVERLAY:
case SDL_IYUV_OVERLAY:
if ( display->format ->BytesPerPixel == 2 ) {
#if (__GNUC__ > 2) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
/* inline assembly functions */
if ( SDL_HasMMX () && (Rmask == 0xF800 ) &&
(Gmask == 0x07E0 ) &&
@@ -1083,7 +1083,7 @@ SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height, Uint32 format, SDL_S
swdata->Display2X = Color24DitherYV12Mod2X;
}
if ( display->format ->BytesPerPixel == 4 ) {
#if (__GNUC__ > 2) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES
#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
/* inline assembly functions */
if ( SDL_HasMMX () && (Rmask == 0x00FF0000 ) &&
(Gmask == 0x0000FF00 ) &&
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