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atari💎 Handle padding redraw when moving window behind other windows
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pmandin committed Oct 7, 2017
1 parent f38f47a commit 3df35c18936dba82eb794c2a2af083195f038470

File 3 of 3 in 3df35c1

@@ -36,8 +36,8 @@ struct WMcursor {
#define _THIS SDL_VideoDevice *this

/* Functions prototypes */
void GEM_wind_redraw(_THIS, int winhandle, short *inside);
void GEM_align_work_area(_THIS, short windowid, int clear_pads);
void GEM_wind_redraw(_THIS, int winhandle, short *inside, SDL_bool pad_only);
void GEM_align_work_area(_THIS, short windowid, SDL_bool clear_pads);

/* Private display data */

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