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Date: Wed, 31 Dec 2003 21:55:30 +0100
From: Max Horn Subject: SDL: video/quartz cleanup while doing some experimental changes in the quartz code, I was annoyed by having to recompile that one big .o file over and over again. So I decided to finally realize one TODO: properly splitting the code over multiple files :-). With two exceptions, I didn't make code changes, only rearranged files and added new headers. Since there are several new files, making a patch didn't work out so well, so I decided to just send you all the new & modified files. The one source change I made is related to showing/hiding the mouse. I renamed cursor_visible to cursor_should_be_visible and cursor_hidden to cursor_visible; I think that makes reading the code easier. Then I added two new functions: QZ_ShowMouse and QZ_HideMouse. They help manage cursor_visible (the former 'cursor_hidden'). Finally I replaced the Carbon ShowCursor/HiderCuror calls by [NSCursor hide] and [NSCursor unhide]. The API docs are not conclusive, but it might be that with those the "cursor_visible" (former 'cursor_hidden') hack may not be necessary anymore; however so far I didn't test this hypothesis, so I left that in. The other change was to remove in_foreground and use [NSApp isActive] instead: Manually keeping track of whether we are in the foreground is error prone. This should work better in some corner cases.
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- +83 −0 src/video/quartz/CGS.h
- +7 −6 src/video/quartz/Makefile.am
- +15 −20 src/video/quartz/SDL_QuartzEvents.m
- +228 −0 src/video/quartz/SDL_QuartzGL.m
- +6 −6 src/video/quartz/SDL_QuartzKeys.h
- +43 −196 src/video/quartz/SDL_QuartzVideo.h
- +168 −495 src/video/quartz/SDL_QuartzVideo.m
- +44 −113 src/video/quartz/SDL_QuartzWM.m
- +38 −0 src/video/quartz/SDL_QuartzWindow.h
- +24 −26 src/video/quartz/SDL_QuartzWindow.m
- +327 −0 src/video/quartz/SDL_QuartzYUV.m
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2003 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Library General Public | ||
License as published by the Free Software Foundation; either | ||
version 2 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Library General Public License for more details. | ||
You should have received a copy of the GNU Library General Public | ||
License along with this library; if not, write to the Free | ||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
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/* | ||
Obscuring code: maximum number of windows above ours (inclusive) | ||
Note: this doesn't work too well in practice and should be | ||
phased out when we add OpenGL 2D acceleration. It was never | ||
enabled in the first place, so this shouldn't be a problem ;-) | ||
*/ | ||
#define kMaxWindows 256 | ||
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/* Some of the Core Graphics Server API for obscuring code */ | ||
#define kCGSWindowLevelTop 2147483632 | ||
#define kCGSWindowLevelDockIconDrag 500 | ||
#define kCGSWindowLevelDockMenu 101 | ||
#define kCGSWindowLevelMenuIgnore 21 | ||
#define kCGSWindowLevelMenu 20 | ||
#define kCGSWindowLevelDockLabel 12 | ||
#define kCGSWindowLevelDockIcon 11 | ||
#define kCGSWindowLevelDock 10 | ||
#define kCGSWindowLevelUtility 3 | ||
#define kCGSWindowLevelNormal 0 | ||
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/* | ||
For completeness; We never use these window levels, they are always below us | ||
#define kCGSWindowLevelMBarShadow -20 | ||
#define kCGSWindowLevelDesktopPicture -2147483647 | ||
#define kCGSWindowLevelDesktop -2147483648 | ||
*/ | ||
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typedef CGError CGSError; | ||
typedef long CGSWindowCount; | ||
typedef void * CGSConnectionID; | ||
typedef int CGSWindowID; | ||
typedef CGSWindowID* CGSWindowIDList; | ||
typedef CGWindowLevel CGSWindowLevel; | ||
typedef NSRect CGSRect; | ||
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extern CGSConnectionID _CGSDefaultConnection (); | ||
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extern CGSError CGSGetOnScreenWindowList (CGSConnectionID cid, | ||
CGSConnectionID owner, | ||
CGSWindowCount listCapacity, | ||
CGSWindowIDList list, | ||
CGSWindowCount *listCount); | ||
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extern CGSError CGSGetScreenRectForWindow (CGSConnectionID cid, | ||
CGSWindowID wid, | ||
CGSRect *rect); | ||
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extern CGWindowLevel CGSGetWindowLevel (CGSConnectionID cid, | ||
CGSWindowID wid, | ||
CGSWindowLevel *level); | ||
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extern CGSError CGSDisplayHWFill (CGDirectDisplayID id, unsigned int x, unsigned int y, | ||
unsigned int w, unsigned int h, unsigned int color); | ||
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extern CGSError CGSDisplayCanHWFill (CGDirectDisplayID id); | ||
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extern CGSError CGSGetMouseEnabledFlags (CGSConnectionID cid, CGSWindowID wid, int *flags); | ||
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int CGSDisplayHWSync (CGDirectDisplayID id); | ||
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