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Fixed compiler warnings in Watcom C.

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icculus committed Oct 3, 2005
1 parent bc9d5e7 commit 490defa042876b729180786e9af14743a1fa7dd5
Showing with 22 additions and 6 deletions.
  1. +2 −1 test/testcdrom.c
  2. +2 −0 test/testkeys.c
  3. +16 −4 test/testtypes.c
  4. +1 −0 test/testver.c
  5. +1 −1 test/torturethread.c
@@ -2,8 +2,9 @@
/* Test the SDL CD-ROM audio functions */

#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

@@ -3,6 +3,8 @@

#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

@@ -1,8 +1,20 @@

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL_main.h"
#include "SDL_types.h"

/*
* Watcom C flags these as Warning 201: "Unreachable code" if you just
* compare them directly, so we push it through a function to keep the
* compiler quiet. --ryan.
*/
static int badsize(size_t sizeoftype, size_t hardcodetype)
{
return sizeoftype != hardcodetype;
}

int main(int argc, char *argv[])
{
int error = 0;
@@ -11,26 +23,26 @@ int main(int argc, char *argv[])
if ( argv[1] && (strcmp(argv[1], "-q") == 0) )
verbose = 0;

if ( sizeof(Uint8) != 1 ) {
if ( badsize(sizeof(Uint8), 1) ) {
if ( verbose )
printf("sizeof(Uint8) != 1, instead = %d\n",
sizeof(Uint8));
++error;
}
if ( sizeof(Uint16) != 2 ) {
if ( badsize(sizeof(Uint16), 2) ) {
if ( verbose )
printf("sizeof(Uint16) != 2, instead = %d\n",
sizeof(Uint16));
++error;
}
if ( sizeof(Uint32) != 4 ) {
if ( badsize(sizeof(Uint32), 4) ) {
if ( verbose )
printf("sizeof(Uint32) != 4, instead = %d\n",
sizeof(Uint32));
++error;
}
#ifdef SDL_HAS_64BIT_TYPE
if ( sizeof(Uint64) != 8 ) {
if ( badsize(sizeof(Uint64), 8) ) {
if ( verbose )
printf("sizeof(Uint64) != 8, instead = %d\n",
sizeof(Uint64));
@@ -4,6 +4,7 @@
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

@@ -22,7 +22,7 @@ static void quit(int rc)

int SubThreadFunc(void *data) {
while(! *(int volatile *)data) {
; /*SDL_Delay(10); /* do nothing */
; /*SDL_Delay(10);*/ /* do nothing */
}
return 0;
}

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