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Fix compilation on MacOS 10.1

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slouken committed Aug 9, 2003
1 parent b838704 commit 500521b86cae750eb6a95e9390c404166e7aeea6
Showing with 4 additions and 0 deletions.
  1. +4 −0 src/video/quartz/SDL_QuartzVideo.m
@@ -1280,12 +1280,14 @@ static void QZ_VideoQuit (_THIS) {
CGPaletteRelease (palette);
}

#if 0 /* Not used (apparently, it's really slow) */
static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) {

CGSDisplayHWFill (display_id, rect->x, rect->y, rect->w, rect->h, color);

return 0;
}
#endif

static int QZ_LockHWSurface(_THIS, SDL_Surface *surface) {

@@ -1440,6 +1442,7 @@ static int QZ_SetupOpenGL (_THIS, int bpp, Uint32 flags) {
attr[i++] = this->gl_config.stencil_size;
}

#if NSOPENGL_CURRENT_VERSION > 1 /* What version should this be? */
if ( this->gl_config.multisamplebuffers != 0 ) {
attr[i++] = NSOpenGLPFASampleBuffers;
attr[i++] = this->gl_config.multisamplebuffers;
@@ -1449,6 +1452,7 @@ static int QZ_SetupOpenGL (_THIS, int bpp, Uint32 flags) {
attr[i++] = NSOpenGLPFASamples;
attr[i++] = this->gl_config.multisamplesamples;
}
#endif

attr[i++] = NSOpenGLPFAScreenMask;
attr[i++] = CGDisplayIDToOpenGLDisplayMask (display_id);

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