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include/SDL_audio.h
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@@ -50,7 +50,7 @@ typedef struct { |
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Uint16 format; /* Audio data format */ |
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Uint8 channels; /* Number of channels: 1 mono, 2 stereo */ |
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Uint8 silence; /* Audio buffer silence value (calculated) */ |
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Uint16 samples; /* Audio buffer size in samples */ |
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Uint16 samples; /* Audio buffer size in samples (power of 2) */ |
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Uint16 padding; /* Necessary for some compile environments */ |
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Uint32 size; /* Audio buffer size in bytes (calculated) */ |
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/* This function is called when the audio device needs more data. |
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