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Fixed bug #294

Can't build SDL 1.2.11(and svn) for Pocket PC 2003 with Visual Studio 2005
Fix contributed by Dmitry Yakimov
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slouken committed Sep 23, 2006
1 parent afb42f3 commit 5496f1a623ae8e16347b8e78929d0fc6d2c7972b
Showing with 32 additions and 1 deletion.
  1. +22 −1 src/video/windib/SDL_dibevents.c
  2. +5 −0 src/video/windib/SDL_dibvideo.c
  3. +5 −0 test/testalpha.c
@@ -273,18 +273,35 @@ static HKL hLayoutUS = NULL;
void DIB_InitOSKeymap(_THIS)
{
int i;
char current_layout[256];
#ifndef _WIN32_WCE
char current_layout[KL_NAMELENGTH];

GetKeyboardLayoutName(current_layout);
//printf("Initial Keyboard Layout Name: '%s'\n", current_layout);

hLayoutUS = LoadKeyboardLayout("00000409", KLF_NOTELLSHELL);

if (!hLayoutUS) {
//printf("Failed to load US keyboard layout. Using current.\n");
hLayoutUS = GetKeyboardLayout(0);
}
LoadKeyboardLayout(current_layout, KLF_ACTIVATE);
#else
#if _WIN32_WCE >=420
TCHAR current_layout[KL_NAMELENGTH];

GetKeyboardLayoutName(current_layout);
//printf("Initial Keyboard Layout Name: '%s'\n", current_layout);

hLayoutUS = LoadKeyboardLayout(L"00000409", 0);

if (!hLayoutUS) {
//printf("Failed to load US keyboard layout. Using current.\n");
hLayoutUS = GetKeyboardLayout(0);
}
LoadKeyboardLayout(current_layout, 0);
#endif // _WIN32_WCE >=420
#endif
/* Map the VK keysyms */
for ( i=0; i<SDL_arraysize(VK_keymap); ++i )
VK_keymap[i] = SDLK_UNKNOWN;
@@ -414,7 +431,11 @@ void DIB_InitOSKeymap(_THIS)

static int SDL_MapVirtualKey(int scancode, int vkey)
{
#ifndef _WIN32_WCE
int mvke = MapVirtualKeyEx(scancode & 0xFF, 1, hLayoutUS);
#else
int mvke = MapVirtualKey(scancode & 0xFF, 1);
#endif

switch(vkey) {
/* These are always correct */
@@ -785,7 +785,12 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
bounds.top = SDL_windowY;
bounds.right = SDL_windowX+video->w;
bounds.bottom = SDL_windowY+video->h;
#ifndef _WIN32_WCE
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
#else
// The bMenu parameter must be FALSE; menu bars are not supported
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0);
#endif
width = bounds.right-bounds.left;
height = bounds.bottom-bounds.top;
if ( (flags & SDL_FULLSCREEN) ) {
@@ -505,9 +505,14 @@ fprintf(stderr, "Slept %d ticks\n", (SDL_GetTicks()-ticks));
}
break;
case SDL_KEYDOWN:
#ifndef _WIN32_WCE
if ( event.key.keysym.sym == SDLK_ESCAPE ) {
done = 1;
}
#else
// there is no ESC key at all
done = 1;
#endif
break;
case SDL_QUIT:
done = 1;

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