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Added support for the pause key under DirectX

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slouken committed Feb 13, 2002
1 parent de0e61c commit 78dd6211c96b00ad5e44fd4e049ef0717748b462
Showing with 4 additions and 0 deletions.
  1. +4 −0 src/video/windx5/SDL_dx5events.c
@@ -621,6 +621,9 @@ void DX5_PumpEvents(_THIS)

void DX5_InitOSKeymap(_THIS)
{
#ifndef DIK_PAUSE
#define DIK_PAUSE 0xC5
#endif
int i;

/* Map the DIK scancodes to SDL keysyms */
@@ -724,6 +727,7 @@ void DX5_InitOSKeymap(_THIS)
DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
DIK_keymap[DIK_RMENU] = SDLK_RALT;
DIK_keymap[DIK_PAUSE] = SDLK_BREAK;
DIK_keymap[DIK_HOME] = SDLK_HOME;
DIK_keymap[DIK_UP] = SDLK_UP;
DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;

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