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docs.html
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@@ -42,6 +42,9 @@ <H3> General Notes </H3> |
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Fixed a threading crash when a few threads are rapidly created and complete. |
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Increased accuracy of alpha blending routines. |
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Fixed crash loading BMP files saved with the scanlines inverted. |
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@@ -74,6 +77,9 @@ <H3> Unix Notes </H3> |
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Removed the maximum window size limitation on X11. |
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Fixed SDL_GL_SWAP_CONTROL on X11. |
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Fixed setting the X11 window input hint. |
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@@ -107,6 +113,9 @@ <H3> Unix Notes </H3> |
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Added code to use the PS3 SPE processors for YUV conversion on Linux. |
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Updated ALSA support to the latest stable API |
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Improved support for PulseAudio |
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@@ -130,14 +139,20 @@ <H3> Windows Notes </H3> |
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Prevent loss of OpenGL context when setting the video mode in response to a window resize event. |
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Fixed video initialization with SDL_WINDOWID on Windows XP. |
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Improved mouse input responsiveness for first-person-shooter games. |
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The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. |
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IME messages are now generated for localized input. |
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Fixed video initialization with SDL_WINDOWID on Windows XP |
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SDL_RWFromFile() takes a UTF-8 filename when opening a file. |
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</P> |
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The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. |
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</P> |
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Fixed dynamic object loading on Windows CE. |
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