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Fixed bug #895

 Markus Rothe      2009-12-07 09:32:46 PST

Check if libspe2 is available

Building on PowerPC64 results in:

[...]
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
                 from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or
directory
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
                 from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list
before 'spe_context_ptr_t'
./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or
'__attribute__' before 'fb_writer_spu'
./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit':
./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named
'program'
./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first
use in this function)
[...]

The problem is that the ps3 video driver is being build regardless if libspe2
is installed or not. The attached patch fixes this problem.

[ Note: The other headers that are being checked for are coming from the linux
headers package on powerpc64. As a result these are also available if you're on
a generic powerpc64 machine and not a PS3 only. ]
  • Loading branch information
slouken committed Dec 11, 2009
1 parent 471f269 commit a3cd9040b4e9711c634758e60e5a1b10c91f673a
Showing with 1 addition and 0 deletions.
  1. +1 −0 configure.in
@@ -1317,6 +1317,7 @@ CheckPS3()
AC_TRY_COMPILE([
#include <linux/fb.h>
#include <asm/ps3fb.h>
#include <libspe2.h>
],[
],[
video_ps3=yes

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