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Date: Mon, 30 Aug 2004 18:20:25 +0200
From: Joost Baas
Subject: why call arts artsc?

I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
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slouken committed Sep 17, 2004
1 parent 5726169 commit ac4333fef69648244654fe617bfef9a0c669d106
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/audio/arts/SDL_artsaudio.c
@@ -51,7 +51,7 @@ static char rcsid =
#endif

/* The tag name used by artsc audio */
#define ARTSC_DRIVER_NAME "artsc"
#define ARTSC_DRIVER_NAME "arts"

/* Audio driver functions */
static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec);

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