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Fixed bug #461

Fixed a couple of bugs in the OpenGL window reset.
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slouken committed Jul 19, 2007
1 parent 0122e60 commit cbfcfff6bcd2459febd2e3d1e77407e29d93db62
Showing with 3 additions and 1 deletion.
  1. +3 −1 src/video/wincommon/SDL_wingl.c
@@ -50,13 +50,15 @@ static int WIN_GL_ResetWindow(_THIS)
DestroyWindow(SDL_Window);
WIN_FlushMessageQueue();

SDL_resizing = 1;
SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
style,
rect.left, rect.top,
(rect.right-rect.left)+1,
(rect.top-rect.bottom)+1,
(rect.bottom-rect.top)+1,
NULL, NULL, SDL_Instance, NULL);
WIN_FlushMessageQueue();
SDL_resizing = 0;

if ( SDL_Window ) {
this->SetCaption(this, this->wm_title, this->wm_icon);

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