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Updated the documentation for the SDL_PushEvent() call.

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slouken committed Feb 13, 2002
1 parent 78dd621 commit e254cac398cb0d57a749d53479851c5c6b47280e
Showing with 3 additions and 3 deletions.
  1. +2 −2 include/SDL_events.h
  2. +1 −1 src/events/SDL_events.c
@@ -274,8 +274,8 @@ extern DECLSPEC int SDL_PollEvent(SDL_Event *event);
extern DECLSPEC int SDL_WaitEvent(SDL_Event *event);

/* Add an event to the event queue.
This function returns 0, or -1 if the event couldn't be added to
the event queue. If the event queue is full, this function fails.
This function returns 0 if the event queue was full, or -1
if there was some other error. Returns 1 on success.
*/
extern DECLSPEC int SDL_PushEvent(SDL_Event *event);

@@ -301,7 +301,7 @@ int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action,

/* Don't look after we've quit */
if ( ! SDL_EventQ.active ) {
return(0);
return(-1);
}
/* Lock the event queue */
used = 0;

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