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Fixed a couple of bugs in the general and X11 shape code, and fixed a…
… bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
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- +11 −7 src/video/SDL_shape.c
- +2 −1 src/video/SDL_shape_internals.h
- +2 −3 src/video/x11/SDL_x11shape.c
- +4 −6 test/testshape.c